LethalCompany/Lethal Company/ExportedProject/Assets/Plugins/Assembly-CSharp-firstpass/ES3.cs
2023-12-22 18:30:10 -05:00

1226 lines
33 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using ES3Internal;
using ES3Types;
using UnityEngine;
using UnityEngine.Networking;
public class ES3
{
public enum Location
{
File = 0,
PlayerPrefs = 1,
InternalMS = 2,
Resources = 3,
Cache = 4
}
public enum Directory
{
PersistentDataPath = 0,
DataPath = 1
}
public enum EncryptionType
{
None = 0,
AES = 1
}
public enum CompressionType
{
None = 0,
Gzip = 1
}
public enum Format
{
JSON = 0
}
public enum ReferenceMode
{
ByRef = 0,
ByValue = 1,
ByRefAndValue = 2
}
public enum ImageType
{
JPEG = 0,
PNG = 1
}
public static void Save(string key, object value)
{
ES3.Save<object>(key, value, new ES3Settings());
}
public static void Save(string key, object value, string filePath)
{
ES3.Save<object>(key, value, new ES3Settings(filePath));
}
public static void Save(string key, object value, string filePath, ES3Settings settings)
{
ES3.Save<object>(key, value, new ES3Settings(filePath, settings));
}
public static void Save(string key, object value, ES3Settings settings)
{
ES3.Save<object>(key, value, settings);
}
public static void Save<T>(string key, T value)
{
Save(key, value, new ES3Settings());
}
public static void Save<T>(string key, T value, string filePath)
{
Save(key, value, new ES3Settings(filePath));
}
public static void Save<T>(string key, T value, string filePath, ES3Settings settings)
{
Save(key, value, new ES3Settings(filePath, settings));
}
public static void Save<T>(string key, T value, ES3Settings settings)
{
if (settings.location == Location.Cache)
{
ES3File.GetOrCreateCachedFile(settings).Save(key, value);
return;
}
using ES3Writer eS3Writer = ES3Writer.Create(settings);
eS3Writer.Write<T>(key, value);
eS3Writer.Save();
}
public static void SaveRaw(byte[] bytes)
{
SaveRaw(bytes, new ES3Settings());
}
public static void SaveRaw(byte[] bytes, string filePath)
{
SaveRaw(bytes, new ES3Settings(filePath));
}
public static void SaveRaw(byte[] bytes, string filePath, ES3Settings settings)
{
SaveRaw(bytes, new ES3Settings(filePath, settings));
}
public static void SaveRaw(byte[] bytes, ES3Settings settings)
{
if (settings.location == Location.Cache)
{
ES3File.GetOrCreateCachedFile(settings).SaveRaw(bytes, settings);
return;
}
using (Stream stream = ES3Stream.CreateStream(settings, ES3FileMode.Write))
{
stream.Write(bytes, 0, bytes.Length);
}
ES3IO.CommitBackup(settings);
}
public static void SaveRaw(string str)
{
SaveRaw(str, new ES3Settings());
}
public static void SaveRaw(string str, string filePath)
{
SaveRaw(str, new ES3Settings(filePath));
}
public static void SaveRaw(string str, string filePath, ES3Settings settings)
{
SaveRaw(str, new ES3Settings(filePath, settings));
}
public static void SaveRaw(string str, ES3Settings settings)
{
SaveRaw(settings.encoding.GetBytes(str), settings);
}
public static void AppendRaw(byte[] bytes)
{
AppendRaw(bytes, new ES3Settings());
}
public static void AppendRaw(byte[] bytes, string filePath, ES3Settings settings)
{
AppendRaw(bytes, new ES3Settings(filePath, settings));
}
public static void AppendRaw(byte[] bytes, ES3Settings settings)
{
if (settings.location == Location.Cache)
{
ES3File.GetOrCreateCachedFile(settings).AppendRaw(bytes);
return;
}
using Stream stream = ES3Stream.CreateStream(new ES3Settings(settings.path, settings)
{
encryptionType = EncryptionType.None,
compressionType = CompressionType.None
}, ES3FileMode.Append);
stream.Write(bytes, 0, bytes.Length);
}
public static void AppendRaw(string str)
{
AppendRaw(str, new ES3Settings());
}
public static void AppendRaw(string str, string filePath)
{
AppendRaw(str, new ES3Settings(filePath));
}
public static void AppendRaw(string str, string filePath, ES3Settings settings)
{
AppendRaw(str, new ES3Settings(filePath, settings));
}
public static void AppendRaw(string str, ES3Settings settings)
{
byte[] bytes = settings.encoding.GetBytes(str);
ES3Settings eS3Settings = new ES3Settings(settings.path, settings);
eS3Settings.encryptionType = EncryptionType.None;
eS3Settings.compressionType = CompressionType.None;
if (settings.location == Location.Cache)
{
ES3File.GetOrCreateCachedFile(settings).SaveRaw(bytes);
return;
}
using Stream stream = ES3Stream.CreateStream(eS3Settings, ES3FileMode.Append);
stream.Write(bytes, 0, bytes.Length);
}
public static void SaveImage(Texture2D texture, string imagePath)
{
SaveImage(texture, new ES3Settings(imagePath));
}
public static void SaveImage(Texture2D texture, string imagePath, ES3Settings settings)
{
SaveImage(texture, new ES3Settings(imagePath, settings));
}
public static void SaveImage(Texture2D texture, ES3Settings settings)
{
SaveImage(texture, 75, settings);
}
public static void SaveImage(Texture2D texture, int quality, string imagePath)
{
SaveImage(texture, quality, new ES3Settings(imagePath));
}
public static void SaveImage(Texture2D texture, int quality, string imagePath, ES3Settings settings)
{
SaveImage(texture, quality, new ES3Settings(imagePath, settings));
}
public static void SaveImage(Texture2D texture, int quality, ES3Settings settings)
{
string text = ES3IO.GetExtension(settings.path).ToLower();
if (string.IsNullOrEmpty(text))
{
throw new ArgumentException("File path must have a file extension when using ES3.SaveImage.");
}
byte[] bytes;
switch (text)
{
case ".jpg":
case ".jpeg":
bytes = texture.EncodeToJPG(quality);
break;
case ".png":
bytes = texture.EncodeToPNG();
break;
default:
throw new ArgumentException("File path must have extension of .png, .jpg or .jpeg when using ES3.SaveImage.");
}
SaveRaw(bytes, settings);
}
public static byte[] SaveImageToBytes(Texture2D texture, int quality, ImageType imageType)
{
if (imageType == ImageType.JPEG)
{
return texture.EncodeToJPG(quality);
}
return texture.EncodeToPNG();
}
public static object Load(string key)
{
return Load<object>(key, new ES3Settings());
}
public static object Load(string key, string filePath)
{
return Load<object>(key, new ES3Settings(filePath));
}
public static object Load(string key, string filePath, ES3Settings settings)
{
return Load<object>(key, new ES3Settings(filePath, settings));
}
public static object Load(string key, ES3Settings settings)
{
return Load<object>(key, settings);
}
public static object Load(string key, object defaultValue)
{
return ES3.Load<object>(key, defaultValue, new ES3Settings());
}
public static object Load(string key, string filePath, object defaultValue)
{
return ES3.Load<object>(key, defaultValue, new ES3Settings(filePath));
}
public static object Load(string key, string filePath, object defaultValue, ES3Settings settings)
{
return ES3.Load<object>(key, defaultValue, new ES3Settings(filePath, settings));
}
public static object Load(string key, object defaultValue, ES3Settings settings)
{
return ES3.Load<object>(key, defaultValue, settings);
}
public static T Load<T>(string key)
{
return Load<T>(key, new ES3Settings());
}
public static T Load<T>(string key, string filePath)
{
return Load<T>(key, new ES3Settings(filePath));
}
public static T Load<T>(string key, string filePath, ES3Settings settings)
{
return Load<T>(key, new ES3Settings(filePath, settings));
}
public static T Load<T>(string key, ES3Settings settings)
{
if (settings.location == Location.Cache)
{
return ES3File.GetOrCreateCachedFile(settings).Load<T>(key);
}
using ES3Reader eS3Reader = ES3Reader.Create(settings);
if (eS3Reader == null)
{
throw new FileNotFoundException("File \"" + settings.FullPath + "\" could not be found.");
}
return eS3Reader.Read<T>(key);
}
public static T Load<T>(string key, T defaultValue)
{
return Load(key, defaultValue, new ES3Settings());
}
public static T Load<T>(string key, string filePath, T defaultValue)
{
return Load(key, defaultValue, new ES3Settings(filePath));
}
public static T Load<T>(string key, string filePath, T defaultValue, ES3Settings settings)
{
return Load(key, defaultValue, new ES3Settings(filePath, settings));
}
public static T Load<T>(string key, T defaultValue, ES3Settings settings)
{
if (settings.location == Location.Cache)
{
return ES3File.GetOrCreateCachedFile(settings).Load(key, defaultValue);
}
using ES3Reader eS3Reader = ES3Reader.Create(settings);
if (eS3Reader == null)
{
return defaultValue;
}
return eS3Reader.Read(key, defaultValue);
}
public static void LoadInto<T>(string key, object obj) where T : class
{
ES3.LoadInto<object>(key, obj, new ES3Settings());
}
public static void LoadInto(string key, string filePath, object obj)
{
ES3.LoadInto<object>(key, obj, new ES3Settings(filePath));
}
public static void LoadInto(string key, string filePath, object obj, ES3Settings settings)
{
ES3.LoadInto<object>(key, obj, new ES3Settings(filePath, settings));
}
public static void LoadInto(string key, object obj, ES3Settings settings)
{
ES3.LoadInto<object>(key, obj, settings);
}
public static void LoadInto<T>(string key, T obj) where T : class
{
LoadInto(key, obj, new ES3Settings());
}
public static void LoadInto<T>(string key, string filePath, T obj) where T : class
{
LoadInto(key, obj, new ES3Settings(filePath));
}
public static void LoadInto<T>(string key, string filePath, T obj, ES3Settings settings) where T : class
{
LoadInto(key, obj, new ES3Settings(filePath, settings));
}
public static void LoadInto<T>(string key, T obj, ES3Settings settings) where T : class
{
if (ES3Reflection.IsValueType(obj.GetType()))
{
throw new InvalidOperationException("ES3.LoadInto can only be used with reference types, but the data you're loading is a value type. Use ES3.Load instead.");
}
if (settings.location == Location.Cache)
{
ES3File.GetOrCreateCachedFile(settings).LoadInto(key, obj);
return;
}
if (settings == null)
{
settings = new ES3Settings();
}
using ES3Reader eS3Reader = ES3Reader.Create(settings);
if (eS3Reader == null)
{
throw new FileNotFoundException("File \"" + settings.FullPath + "\" could not be found.");
}
eS3Reader.ReadInto(key, obj);
}
public static string LoadString(string key, string defaultValue, ES3Settings settings)
{
return Load(key, null, defaultValue, settings);
}
public static string LoadString(string key, string defaultValue, string filePath = null, ES3Settings settings = null)
{
return Load(key, filePath, defaultValue, settings);
}
public static byte[] LoadRawBytes()
{
return LoadRawBytes(new ES3Settings());
}
public static byte[] LoadRawBytes(string filePath)
{
return LoadRawBytes(new ES3Settings(filePath));
}
public static byte[] LoadRawBytes(string filePath, ES3Settings settings)
{
return LoadRawBytes(new ES3Settings(filePath, settings));
}
public static byte[] LoadRawBytes(ES3Settings settings)
{
if (settings.location == Location.Cache)
{
return ES3File.GetOrCreateCachedFile(settings).LoadRawBytes();
}
using Stream stream = ES3Stream.CreateStream(settings, ES3FileMode.Read);
if (stream == null)
{
throw new FileNotFoundException("File " + settings.path + " could not be found");
}
if (stream.GetType() == typeof(GZipStream))
{
GZipStream source = (GZipStream)stream;
using MemoryStream memoryStream = new MemoryStream();
ES3Stream.CopyTo(source, memoryStream);
return memoryStream.ToArray();
}
byte[] array = new byte[stream.Length];
stream.Read(array, 0, array.Length);
return array;
}
public static string LoadRawString()
{
return LoadRawString(new ES3Settings());
}
public static string LoadRawString(string filePath)
{
return LoadRawString(new ES3Settings(filePath));
}
public static string LoadRawString(string filePath, ES3Settings settings)
{
return LoadRawString(new ES3Settings(filePath, settings));
}
public static string LoadRawString(ES3Settings settings)
{
byte[] array = LoadRawBytes(settings);
return settings.encoding.GetString(array, 0, array.Length);
}
public static Texture2D LoadImage(string imagePath)
{
return LoadImage(new ES3Settings(imagePath));
}
public static Texture2D LoadImage(string imagePath, ES3Settings settings)
{
return LoadImage(new ES3Settings(imagePath, settings));
}
public static Texture2D LoadImage(ES3Settings settings)
{
return LoadImage(LoadRawBytes(settings));
}
public static Texture2D LoadImage(byte[] bytes)
{
Texture2D texture2D = new Texture2D(1, 1);
texture2D.LoadImage(bytes);
return texture2D;
}
public static AudioClip LoadAudio(string audioFilePath, AudioType audioType)
{
return LoadAudio(audioFilePath, audioType, new ES3Settings());
}
public static AudioClip LoadAudio(string audioFilePath, AudioType audioType, ES3Settings settings)
{
if (settings.location != 0)
{
throw new InvalidOperationException("ES3.LoadAudio can only be used with the File save location");
}
if (Application.platform == RuntimePlatform.WebGLPlayer)
{
throw new InvalidOperationException("You cannot use ES3.LoadAudio with WebGL");
}
string text = ES3IO.GetExtension(audioFilePath).ToLower();
if (text == ".mp3" && (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.OSXPlayer))
{
throw new InvalidOperationException("You can only load Ogg, WAV, XM, IT, MOD or S3M on Unity Standalone");
}
if (text == ".ogg" && (Application.platform == RuntimePlatform.IPhonePlayer || Application.platform == RuntimePlatform.Android || Application.platform == RuntimePlatform.MetroPlayerARM))
{
throw new InvalidOperationException("You can only load MP3, WAV, XM, IT, MOD or S3M on Unity Standalone");
}
ES3Settings eS3Settings = new ES3Settings(audioFilePath, settings);
using UnityWebRequest unityWebRequest = UnityWebRequestMultimedia.GetAudioClip("file://" + eS3Settings.FullPath, audioType);
unityWebRequest.SendWebRequest();
while (!unityWebRequest.isDone)
{
}
if (ES3WebClass.IsNetworkError(unityWebRequest))
{
throw new Exception(unityWebRequest.error);
}
return DownloadHandlerAudioClip.GetContent(unityWebRequest);
}
public static byte[] Serialize<T>(T value, ES3Settings settings = null)
{
return Serialize(value, ES3TypeMgr.GetOrCreateES3Type(typeof(T)), settings);
}
internal static byte[] Serialize(object value, ES3Type type, ES3Settings settings = null)
{
if (settings == null)
{
settings = new ES3Settings();
}
using MemoryStream memoryStream = new MemoryStream();
using Stream stream = ES3Stream.CreateStream(memoryStream, settings, ES3FileMode.Write);
using (ES3Writer eS3Writer = ES3Writer.Create(stream, settings, writeHeaderAndFooter: false, overwriteKeys: false))
{
eS3Writer.Write(value, type, settings.referenceMode);
}
return memoryStream.ToArray();
}
public static T Deserialize<T>(byte[] bytes, ES3Settings settings = null)
{
return (T)Deserialize(ES3TypeMgr.GetOrCreateES3Type(typeof(T)), bytes, settings);
}
internal static object Deserialize(ES3Type type, byte[] bytes, ES3Settings settings = null)
{
if (settings == null)
{
settings = new ES3Settings();
}
using MemoryStream stream = new MemoryStream(bytes, writable: false);
using Stream stream2 = ES3Stream.CreateStream(stream, settings, ES3FileMode.Read);
using ES3Reader eS3Reader = ES3Reader.Create(stream2, settings, readHeaderAndFooter: false);
return eS3Reader.Read<object>(type);
}
public static void DeserializeInto<T>(byte[] bytes, T obj, ES3Settings settings = null) where T : class
{
DeserializeInto(ES3TypeMgr.GetOrCreateES3Type(typeof(T)), bytes, obj, settings);
}
public static void DeserializeInto<T>(ES3Type type, byte[] bytes, T obj, ES3Settings settings = null) where T : class
{
if (settings == null)
{
settings = new ES3Settings();
}
using MemoryStream stream = new MemoryStream(bytes, writable: false);
using ES3Reader eS3Reader = ES3Reader.Create(stream, settings, readHeaderAndFooter: false);
eS3Reader.ReadInto<T>(obj, type);
}
public static byte[] EncryptBytes(byte[] bytes, string password = null)
{
if (string.IsNullOrEmpty(password))
{
password = ES3Settings.defaultSettings.encryptionPassword;
}
return new AESEncryptionAlgorithm().Encrypt(bytes, password, ES3Settings.defaultSettings.bufferSize);
}
public static byte[] DecryptBytes(byte[] bytes, string password = null)
{
if (string.IsNullOrEmpty(password))
{
password = ES3Settings.defaultSettings.encryptionPassword;
}
return new AESEncryptionAlgorithm().Decrypt(bytes, password, ES3Settings.defaultSettings.bufferSize);
}
public static string EncryptString(string str, string password = null)
{
return Convert.ToBase64String(EncryptBytes(ES3Settings.defaultSettings.encoding.GetBytes(str), password));
}
public static string DecryptString(string str, string password = null)
{
return ES3Settings.defaultSettings.encoding.GetString(DecryptBytes(Convert.FromBase64String(str), password));
}
public static byte[] CompressBytes(byte[] bytes)
{
using MemoryStream memoryStream = new MemoryStream();
ES3Settings eS3Settings = new ES3Settings();
eS3Settings.location = Location.InternalMS;
eS3Settings.compressionType = CompressionType.Gzip;
eS3Settings.encryptionType = EncryptionType.None;
using (Stream stream = ES3Stream.CreateStream(memoryStream, eS3Settings, ES3FileMode.Write))
{
stream.Write(bytes, 0, bytes.Length);
}
return memoryStream.ToArray();
}
public static byte[] DecompressBytes(byte[] bytes)
{
using MemoryStream stream = new MemoryStream(bytes);
ES3Settings eS3Settings = new ES3Settings();
eS3Settings.location = Location.InternalMS;
eS3Settings.compressionType = CompressionType.Gzip;
eS3Settings.encryptionType = EncryptionType.None;
using MemoryStream memoryStream = new MemoryStream();
using (Stream source = ES3Stream.CreateStream(stream, eS3Settings, ES3FileMode.Read))
{
ES3Stream.CopyTo(source, memoryStream);
}
return memoryStream.ToArray();
}
public static string CompressString(string str)
{
return Convert.ToBase64String(CompressBytes(ES3Settings.defaultSettings.encoding.GetBytes(str)));
}
public static string DecompressString(string str)
{
return ES3Settings.defaultSettings.encoding.GetString(DecompressBytes(Convert.FromBase64String(str)));
}
public static void DeleteFile()
{
DeleteFile(new ES3Settings());
}
public static void DeleteFile(string filePath)
{
DeleteFile(new ES3Settings(filePath));
}
public static void DeleteFile(string filePath, ES3Settings settings)
{
DeleteFile(new ES3Settings(filePath, settings));
}
public static void DeleteFile(ES3Settings settings)
{
if (settings.location == Location.File)
{
ES3IO.DeleteFile(settings.FullPath);
}
else if (settings.location == Location.PlayerPrefs)
{
PlayerPrefs.DeleteKey(settings.FullPath);
}
else if (settings.location == Location.Cache)
{
ES3File.RemoveCachedFile(settings);
}
else if (settings.location == Location.Resources)
{
throw new NotSupportedException("Deleting files from Resources is not possible.");
}
}
public static void CopyFile(string oldFilePath, string newFilePath)
{
CopyFile(new ES3Settings(oldFilePath), new ES3Settings(newFilePath));
}
public static void CopyFile(string oldFilePath, string newFilePath, ES3Settings oldSettings, ES3Settings newSettings)
{
CopyFile(new ES3Settings(oldFilePath, oldSettings), new ES3Settings(newFilePath, newSettings));
}
public static void CopyFile(ES3Settings oldSettings, ES3Settings newSettings)
{
if (oldSettings.location != newSettings.location)
{
throw new InvalidOperationException("Cannot copy file from " + oldSettings.location.ToString() + " to " + newSettings.location.ToString() + ". Location must be the same for both source and destination.");
}
if (oldSettings.location == Location.File)
{
if (ES3IO.FileExists(oldSettings.FullPath))
{
string directoryPath = ES3IO.GetDirectoryPath(newSettings.FullPath);
if (!ES3IO.DirectoryExists(directoryPath))
{
ES3IO.CreateDirectory(directoryPath);
}
else
{
ES3IO.DeleteFile(newSettings.FullPath);
}
ES3IO.CopyFile(oldSettings.FullPath, newSettings.FullPath);
}
}
else if (oldSettings.location == Location.PlayerPrefs)
{
PlayerPrefs.SetString(newSettings.FullPath, PlayerPrefs.GetString(oldSettings.FullPath));
}
else if (oldSettings.location == Location.Cache)
{
ES3File.CopyCachedFile(oldSettings, newSettings);
}
else if (oldSettings.location == Location.Resources)
{
throw new NotSupportedException("Modifying files from Resources is not allowed.");
}
}
public static void RenameFile(string oldFilePath, string newFilePath)
{
RenameFile(new ES3Settings(oldFilePath), new ES3Settings(newFilePath));
}
public static void RenameFile(string oldFilePath, string newFilePath, ES3Settings oldSettings, ES3Settings newSettings)
{
RenameFile(new ES3Settings(oldFilePath, oldSettings), new ES3Settings(newFilePath, newSettings));
}
public static void RenameFile(ES3Settings oldSettings, ES3Settings newSettings)
{
if (oldSettings.location != newSettings.location)
{
throw new InvalidOperationException("Cannot rename file in " + oldSettings.location.ToString() + " to " + newSettings.location.ToString() + ". Location must be the same for both source and destination.");
}
if (oldSettings.location == Location.File)
{
if (ES3IO.FileExists(oldSettings.FullPath))
{
ES3IO.DeleteFile(newSettings.FullPath);
ES3IO.MoveFile(oldSettings.FullPath, newSettings.FullPath);
}
}
else if (oldSettings.location == Location.PlayerPrefs)
{
PlayerPrefs.SetString(newSettings.FullPath, PlayerPrefs.GetString(oldSettings.FullPath));
PlayerPrefs.DeleteKey(oldSettings.FullPath);
}
else if (oldSettings.location == Location.Cache)
{
ES3File.CopyCachedFile(oldSettings, newSettings);
ES3File.RemoveCachedFile(oldSettings);
}
else if (oldSettings.location == Location.Resources)
{
throw new NotSupportedException("Modifying files from Resources is not allowed.");
}
}
public static void CopyDirectory(string oldDirectoryPath, string newDirectoryPath)
{
CopyDirectory(new ES3Settings(oldDirectoryPath), new ES3Settings(newDirectoryPath));
}
public static void CopyDirectory(string oldDirectoryPath, string newDirectoryPath, ES3Settings oldSettings, ES3Settings newSettings)
{
CopyDirectory(new ES3Settings(oldDirectoryPath, oldSettings), new ES3Settings(newDirectoryPath, newSettings));
}
public static void CopyDirectory(ES3Settings oldSettings, ES3Settings newSettings)
{
if (oldSettings.location != 0)
{
throw new InvalidOperationException("ES3.CopyDirectory can only be used when the save location is 'File'");
}
if (!DirectoryExists(oldSettings))
{
throw new DirectoryNotFoundException("Directory " + oldSettings.FullPath + " not found");
}
if (!DirectoryExists(newSettings))
{
ES3IO.CreateDirectory(newSettings.FullPath);
}
string[] files = GetFiles(oldSettings);
foreach (string fileOrDirectoryName in files)
{
CopyFile(ES3IO.CombinePathAndFilename(oldSettings.path, fileOrDirectoryName), ES3IO.CombinePathAndFilename(newSettings.path, fileOrDirectoryName));
}
files = GetDirectories(oldSettings);
foreach (string fileOrDirectoryName2 in files)
{
CopyDirectory(ES3IO.CombinePathAndFilename(oldSettings.path, fileOrDirectoryName2), ES3IO.CombinePathAndFilename(newSettings.path, fileOrDirectoryName2));
}
}
public static void RenameDirectory(string oldDirectoryPath, string newDirectoryPath)
{
RenameDirectory(new ES3Settings(oldDirectoryPath), new ES3Settings(newDirectoryPath));
}
public static void RenameDirectory(string oldDirectoryPath, string newDirectoryPath, ES3Settings oldSettings, ES3Settings newSettings)
{
RenameDirectory(new ES3Settings(oldDirectoryPath, oldSettings), new ES3Settings(newDirectoryPath, newSettings));
}
public static void RenameDirectory(ES3Settings oldSettings, ES3Settings newSettings)
{
if (oldSettings.location == Location.File)
{
if (ES3IO.DirectoryExists(oldSettings.FullPath))
{
ES3IO.DeleteDirectory(newSettings.FullPath);
ES3IO.MoveDirectory(oldSettings.FullPath, newSettings.FullPath);
}
return;
}
if (oldSettings.location == Location.PlayerPrefs || oldSettings.location == Location.Cache)
{
throw new NotSupportedException("Directories cannot be renamed when saving to Cache, PlayerPrefs, tvOS or using WebGL.");
}
if (oldSettings.location != Location.Resources)
{
return;
}
throw new NotSupportedException("Modifying files from Resources is not allowed.");
}
public static void DeleteDirectory(string directoryPath)
{
DeleteDirectory(new ES3Settings(directoryPath));
}
public static void DeleteDirectory(string directoryPath, ES3Settings settings)
{
DeleteDirectory(new ES3Settings(directoryPath, settings));
}
public static void DeleteDirectory(ES3Settings settings)
{
if (settings.location == Location.File)
{
ES3IO.DeleteDirectory(settings.FullPath);
return;
}
if (settings.location == Location.PlayerPrefs || settings.location == Location.Cache)
{
throw new NotSupportedException("Deleting Directories using Cache or PlayerPrefs is not supported.");
}
if (settings.location != Location.Resources)
{
return;
}
throw new NotSupportedException("Deleting directories from Resources is not allowed.");
}
public static void DeleteKey(string key)
{
DeleteKey(key, new ES3Settings());
}
public static void DeleteKey(string key, string filePath)
{
DeleteKey(key, new ES3Settings(filePath));
}
public static void DeleteKey(string key, string filePath, ES3Settings settings)
{
DeleteKey(key, new ES3Settings(filePath, settings));
}
public static void DeleteKey(string key, ES3Settings settings)
{
if (settings.location == Location.Resources)
{
throw new NotSupportedException("Modifying files in Resources is not allowed.");
}
if (settings.location == Location.Cache)
{
ES3File.DeleteKey(key, settings);
}
else if (FileExists(settings))
{
using (ES3Writer eS3Writer = ES3Writer.Create(settings))
{
eS3Writer.MarkKeyForDeletion(key);
eS3Writer.Save();
}
}
}
public static bool KeyExists(string key)
{
return KeyExists(key, new ES3Settings());
}
public static bool KeyExists(string key, string filePath)
{
return KeyExists(key, new ES3Settings(filePath));
}
public static bool KeyExists(string key, string filePath, ES3Settings settings)
{
return KeyExists(key, new ES3Settings(filePath, settings));
}
public static bool KeyExists(string key, ES3Settings settings)
{
if (settings.location == Location.Cache)
{
return ES3File.KeyExists(key, settings);
}
using ES3Reader eS3Reader = ES3Reader.Create(settings);
return eS3Reader?.Goto(key) ?? false;
}
public static bool FileExists()
{
return FileExists(new ES3Settings());
}
public static bool FileExists(string filePath)
{
return FileExists(new ES3Settings(filePath));
}
public static bool FileExists(string filePath, ES3Settings settings)
{
return FileExists(new ES3Settings(filePath, settings));
}
public static bool FileExists(ES3Settings settings)
{
if (settings.location == Location.File)
{
return ES3IO.FileExists(settings.FullPath);
}
if (settings.location == Location.PlayerPrefs)
{
return PlayerPrefs.HasKey(settings.FullPath);
}
if (settings.location == Location.Cache)
{
return ES3File.FileExists(settings);
}
if (settings.location == Location.Resources)
{
return Resources.Load(settings.FullPath) != null;
}
return false;
}
public static bool DirectoryExists(string folderPath)
{
return DirectoryExists(new ES3Settings(folderPath));
}
public static bool DirectoryExists(string folderPath, ES3Settings settings)
{
return DirectoryExists(new ES3Settings(folderPath, settings));
}
public static bool DirectoryExists(ES3Settings settings)
{
if (settings.location == Location.File)
{
return ES3IO.DirectoryExists(settings.FullPath);
}
if (settings.location == Location.PlayerPrefs || settings.location == Location.Cache)
{
throw new NotSupportedException("Directories are not supported for the Cache and PlayerPrefs location.");
}
if (settings.location == Location.Resources)
{
throw new NotSupportedException("Checking existence of folder in Resources not supported.");
}
return false;
}
public static string[] GetKeys()
{
return GetKeys(new ES3Settings());
}
public static string[] GetKeys(string filePath)
{
return GetKeys(new ES3Settings(filePath));
}
public static string[] GetKeys(string filePath, ES3Settings settings)
{
return GetKeys(new ES3Settings(filePath, settings));
}
public static string[] GetKeys(ES3Settings settings)
{
if (settings.location == Location.Cache)
{
return ES3File.GetKeys(settings);
}
List<string> list = new List<string>();
using (ES3Reader eS3Reader = ES3Reader.Create(settings))
{
foreach (string property in eS3Reader.Properties)
{
list.Add(property);
eS3Reader.Skip();
}
}
return list.ToArray();
}
public static string[] GetFiles()
{
ES3Settings eS3Settings = new ES3Settings();
if (eS3Settings.location == Location.File)
{
if (eS3Settings.directory == Directory.PersistentDataPath)
{
eS3Settings.path = ES3IO.persistentDataPath;
}
else
{
eS3Settings.path = ES3IO.dataPath;
}
}
return GetFiles(new ES3Settings());
}
public static string[] GetFiles(string directoryPath)
{
return GetFiles(new ES3Settings(directoryPath));
}
public static string[] GetFiles(string directoryPath, ES3Settings settings)
{
return GetFiles(new ES3Settings(directoryPath, settings));
}
public static string[] GetFiles(ES3Settings settings)
{
if (settings.location == Location.Cache)
{
return ES3File.GetFiles();
}
if (settings.location != 0)
{
throw new NotSupportedException("ES3.GetFiles can only be used when the location is set to File or Cache.");
}
return ES3IO.GetFiles(settings.FullPath, getFullPaths: false);
}
public static string[] GetDirectories()
{
return GetDirectories(new ES3Settings());
}
public static string[] GetDirectories(string directoryPath)
{
return GetDirectories(new ES3Settings(directoryPath));
}
public static string[] GetDirectories(string directoryPath, ES3Settings settings)
{
return GetDirectories(new ES3Settings(directoryPath, settings));
}
public static string[] GetDirectories(ES3Settings settings)
{
if (settings.location != 0)
{
throw new NotSupportedException("ES3.GetDirectories can only be used when the location is set to File.");
}
return ES3IO.GetDirectories(settings.FullPath, getFullPaths: false);
}
public static void CreateBackup()
{
CreateBackup(new ES3Settings());
}
public static void CreateBackup(string filePath)
{
CreateBackup(new ES3Settings(filePath));
}
public static void CreateBackup(string filePath, ES3Settings settings)
{
CreateBackup(new ES3Settings(filePath, settings));
}
public static void CreateBackup(ES3Settings settings)
{
ES3Settings newSettings = new ES3Settings(settings.path + ".bac", settings);
CopyFile(settings, newSettings);
}
public static bool RestoreBackup(string filePath)
{
return RestoreBackup(new ES3Settings(filePath));
}
public static bool RestoreBackup(string filePath, ES3Settings settings)
{
return RestoreBackup(new ES3Settings(filePath, settings));
}
public static bool RestoreBackup(ES3Settings settings)
{
ES3Settings eS3Settings = new ES3Settings(settings.path + ".bac", settings);
if (!FileExists(eS3Settings))
{
return false;
}
RenameFile(eS3Settings, settings);
return true;
}
public static DateTime GetTimestamp()
{
return GetTimestamp(new ES3Settings());
}
public static DateTime GetTimestamp(string filePath)
{
return GetTimestamp(new ES3Settings(filePath));
}
public static DateTime GetTimestamp(string filePath, ES3Settings settings)
{
return GetTimestamp(new ES3Settings(filePath, settings));
}
public static DateTime GetTimestamp(ES3Settings settings)
{
if (settings.location == Location.File)
{
return ES3IO.GetTimestamp(settings.FullPath);
}
if (settings.location == Location.PlayerPrefs)
{
return new DateTime(long.Parse(PlayerPrefs.GetString("timestamp_" + settings.FullPath, "0")), DateTimeKind.Utc);
}
if (settings.location == Location.Cache)
{
return ES3File.GetTimestamp(settings);
}
return new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
}
public static void StoreCachedFile()
{
ES3File.Store();
}
public static void StoreCachedFile(string filePath)
{
StoreCachedFile(new ES3Settings(filePath));
}
public static void StoreCachedFile(string filePath, ES3Settings settings)
{
StoreCachedFile(new ES3Settings(filePath, settings));
}
public static void StoreCachedFile(ES3Settings settings)
{
ES3File.Store(settings);
}
public static void CacheFile()
{
CacheFile(new ES3Settings());
}
public static void CacheFile(string filePath)
{
CacheFile(new ES3Settings(filePath));
}
public static void CacheFile(string filePath, ES3Settings settings)
{
CacheFile(new ES3Settings(filePath, settings));
}
public static void CacheFile(ES3Settings settings)
{
ES3File.CacheFile(settings);
}
public static void Init()
{
_ = ES3Settings.defaultSettings;
_ = ES3IO.persistentDataPath;
ES3TypeMgr.Init();
}
}