LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/Blob.prefab
2023-12-22 19:55:14 -05:00

2267 lines
62 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1908130331635913
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4870348164734039}
- component: {fileID: 195655007259480674}
- component: {fileID: 114463312889541218}
- component: {fileID: 114259727768561409}
- component: {fileID: 82463674498671610}
- component: {fileID: 114327104589128948}
m_Layer: 19
m_Name: Blob
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4870348164734039
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1908130331635913}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.13, y: -7.511, z: 16.06}
m_LocalScale: {x: 1, y: 0.59744, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4742853966432995}
- {fileID: 4317785105941271}
- {fileID: 4457338918203405}
- {fileID: 4085874065347863}
- {fileID: 4696270058937310}
- {fileID: 4683565013214860}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!195 &195655007259480674
NavMeshAgent:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1908130331635913}
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 1.34
m_Speed: 0.5
m_Acceleration: 255
avoidancePriority: 90
m_AngularSpeed: 0
m_StoppingDistance: 0
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 2
m_BaseOffset: 0
m_WalkableMask: 123
m_ObstacleAvoidanceType: 1
--- !u!114 &114463312889541218
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1908130331635913}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e14032962b7e284b335d917b6b57fbad, type: 3}
m_Name:
m_EditorClassIdentifier:
enemyType: {fileID: 11400000, guid: d96af115c28f2cb48bff36c06c9689fb, type: 2}
skinnedMeshRenderers: []
meshRenderers: []
creatureAnimator: {fileID: 95908412979945102}
creatureVoice: {fileID: 82463674498671610}
creatureSFX: {fileID: 82463674498671610}
eye: {fileID: 4683565013214860}
dieSFX: {fileID: 0}
enemyBehaviourStates: []
currentBehaviourState:
name:
VoiceClip: {fileID: 0}
playOneShotVoice: 0
SFXClip: {fileID: 0}
playOneShotSFX: 0
IsAnimTrigger: 0
parameterString:
boolValue: 0
currentBehaviourStateIndex: 0
previousBehaviourStateIndex: 0
isInsidePlayerShip: 0
AIIntervalTime: 0.16
inSpecialAnimation: 0
inSpecialAnimationWithPlayer: {fileID: 0}
serverPosition: {x: 0, y: 0, z: 0}
serverRotation: {x: 0, y: 0, z: 0}
agent: {fileID: 0}
allAINodes: []
targetNode: {fileID: 0}
favoriteSpot: {fileID: 0}
tempDist: 0
mostOptimalDistance: 0
pathDistance: 0
thisNetworkObject: {fileID: 0}
thisEnemyIndex: 0
isClientCalculatingAI: 0
updatePositionThreshold: 0.35
targetPlayer: {fileID: 0}
movingTowardsTargetPlayer: 0
moveTowardsDestination: 1
destination: {x: 0, y: 0, z: 0}
addPlayerVelocityToDestination: 0
syncMovementSpeed: 0.35
timeSinceSpawn: 0
exitVentAnimationTime: 1.2
ventAnimationFinished: 0
isEnemyDead: 0
daytimeEnemyLeaving: 0
enemyHP: 3
openDoorSpeedMultiplier: 0
useSecondaryAudiosOnAnimatedObjects: 0
currentSearch:
unsearchedNodes: []
currentTargetNode: {fileID: 0}
nextTargetNode: {fileID: 0}
waitingForTargetNode: 0
choseTargetNode: 0
currentSearchStartPosition: {x: 0, y: 0, z: 0}
loopSearch: 1
timesFinishingSearch: 0
nodesEliminatedInCurrentSearch: 0
inProgress: 0
calculatingNodeInSearch: 0
searchWidth: 200
searchPrecision: 5
randomized: 0
DebugEnemy: 0
stunnedIndefinitely: 0
stunNormalizedTimer: 0
postStunInvincibilityTimer: 0
stunnedByPlayer: {fileID: 0}
debugEnemyAI: 0
isOutside: 0
centerPoint: {fileID: 4464205041618383}
SlimeRaycastTargets:
- {fileID: 4637403488154734}
- {fileID: 4310402314707047}
- {fileID: 4988489484418059}
- {fileID: 4354215489112743}
- {fileID: 4023390173360836}
- {fileID: 4676596847678585}
- {fileID: 4958098292306821}
- {fileID: 4660754450125556}
SlimeBones:
- {fileID: 54482083468963816}
- {fileID: 54631385185917088}
- {fileID: 54802076925538463}
- {fileID: 54146788137348842}
- {fileID: 54390061740593849}
- {fileID: 54008201985266679}
- {fileID: 54654504850206264}
- {fileID: 54800594222281210}
slimeRange: 3.5
currentSlimeRange: 0
searchForPlayers:
unsearchedNodes: []
currentTargetNode: {fileID: 0}
nextTargetNode: {fileID: 0}
waitingForTargetNode: 0
choseTargetNode: 0
currentSearchStartPosition: {x: 0, y: 0, z: 0}
loopSearch: 1
timesFinishingSearch: 0
nodesEliminatedInCurrentSearch: 0
inProgress: 0
calculatingNodeInSearch: 0
searchWidth: 200
searchPrecision: 5
randomized: 0
movableAudioSource: {fileID: 82234607172296034}
agitatedSFX: {fileID: 8300000, guid: 8fa2cb3a2bb2efc4d8723a1e263da0ee, type: 3}
jiggleSFX: {fileID: 8300000, guid: 37499929933fa64468a416e5b588ebe3, type: 3}
hitSlimeSFX: {fileID: 8300000, guid: 98ee9ca452b6c2f4587f62d27943f487, type: 3}
killPlayerSFX: {fileID: 8300000, guid: 493abd41c9de5dd489ecc4970a595118, type: 3}
idleSFX: {fileID: 8300000, guid: 414d5f031ecc2834ab8bc83d549e5dd6, type: 3}
emptySuitMesh: {fileID: 4300000, guid: 367b46a449968f34086c75da96e88510, type: 2}
--- !u!114 &114259727768561409
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1908130331635913}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 1719037155
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!82 &82463674498671610
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1908130331635913}
m_Enabled: 1
OutputAudioMixerGroup: {fileID: 24300042, guid: 23403914da5253f4488fc19541326b94, type: 2}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 1
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 3
MaxDistance: 15
Pan2D: 0
rolloffMode: 1
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.30555555
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &114327104589128948
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1908130331635913}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04f75356a7e9c978bddc7d568e58a50b, type: 3}
m_Name:
m_EditorClassIdentifier:
useReverb: 1
overridingLowPass: 0
lowPassOverride: 20000
debugLog: 0
--- !u!1 &1121695323473854
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4742853966432995}
- component: {fileID: 33331908628421617}
- component: {fileID: 23439652399468677}
- component: {fileID: 65856414934496142}
- component: {fileID: 114942167160643413}
m_Layer: 22
m_Name: ScanNode (1)
m_TagString: DoNotSet
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4742853966432995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1121695323473854}
m_LocalRotation: {x: 0.3863736, y: -0.5971829, z: -0.38637382, w: 0.5871995}
m_LocalPosition: {x: 0, y: 0.64, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4870348164734039}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90.74017, y: 23.750942, z: 90.7402}
--- !u!33 &33331908628421617
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1121695323473854}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23439652399468677
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1121695323473854}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5f6976314d090504da0efb8dcda0c18b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65856414934496142
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1121695323473854}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114942167160643413
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1121695323473854}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3c36d0a92cbb1f26a39169ef0eae393a, type: 3}
m_Name:
m_EditorClassIdentifier:
maxRange: 11
minRange: 1
requiresLineOfSight: 1
headerText: Hygrodere
subText:
scrapValue: 0
creatureScanID: 5
nodeType: 1
--- !u!1 &1304314191898916
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4317785105941271}
- component: {fileID: 95908412979945102}
m_Layer: 19
m_Name: Armature
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4317785105941271
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1304314191898916}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 1.4677407, y: 0.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4637403488154734}
- {fileID: 4216986623486802}
- {fileID: 4310402314707047}
- {fileID: 4172294086702566}
- {fileID: 4660754450125556}
- {fileID: 4511856277362589}
- {fileID: 4023390173360836}
- {fileID: 4218267464142821}
- {fileID: 4354215489112743}
- {fileID: 4483704875173921}
- {fileID: 4676596847678585}
- {fileID: 4671035009663515}
- {fileID: 4988489484418059}
- {fileID: 4173059019540081}
- {fileID: 4958098292306821}
- {fileID: 4174576870285578}
- {fileID: 4464205041618383}
m_Father: {fileID: 4870348164734039}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0}
--- !u!95 &95908412979945102
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1304314191898916}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 2dd3344e1da24c84d80ee8528bff86c4, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1148021380348427
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4637403488154734}
m_Layer: 19
m_Name: BoneWestTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4637403488154734
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1148021380348427}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0.092306376}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1443541893734557
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4216986623486802}
- component: {fileID: 65331891692343928}
- component: {fileID: 114836617222019114}
- component: {fileID: 54482083468963816}
m_Layer: 19
m_Name: BoneWest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4216986623486802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443541893734557}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4532416266043174}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65331891692343928
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443541893734557}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1.19, y: 0.66, z: 0.737382}
m_Center: {x: -0.20999998, y: 0, z: -0.043442253}
--- !u!114 &114836617222019114
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443541893734557}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54482083468963816
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443541893734557}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1936532976251102
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4532416266043174}
m_Layer: 19
m_Name: Bone_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4532416266043174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936532976251102}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4216986623486802}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1153214937864021
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4310402314707047}
m_Layer: 19
m_Name: BoneSouthWestTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4310402314707047
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1153214937864021}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.4659716, y: -1.0500773, z: 0.09230626}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1656950162076415
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4172294086702566}
- component: {fileID: 65302817163162836}
- component: {fileID: 114286960603416811}
- component: {fileID: 54631385185917088}
m_Layer: 19
m_Name: BoneSouthWest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4172294086702566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656950162076415}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0.46597174, y: -1.0500772, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4682002628291390}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65302817163162836
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656950162076415}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.99, y: 0.66, z: 0.99}
m_Center: {x: -0.11, y: 0, z: -0.24}
--- !u!114 &114286960603416811
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656950162076415}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54631385185917088
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1656950162076415}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1390507078745196
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4682002628291390}
m_Layer: 19
m_Name: Bone.001_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4682002628291390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1390507078745196}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4172294086702566}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1698059024706005
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4660754450125556}
m_Layer: 19
m_Name: BoneNorthWestTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4660754450125556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1698059024706005}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.57973015, y: 1.0664843, z: 0.09230566}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1529576280873675
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4511856277362589}
- component: {fileID: 65793644837254582}
- component: {fileID: 114260234411438212}
- component: {fileID: 54800594222281210}
m_Layer: 19
m_Name: BoneNorthWest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4511856277362589
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1529576280873675}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0.57973015, y: 1.0664848, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4197279323028134}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65793644837254582
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1529576280873675}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.99, y: 0.66, z: 0.99}
m_Center: {x: 0.07, y: 0, z: 0.2}
--- !u!114 &114260234411438212
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1529576280873675}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54800594222281210
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1529576280873675}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1295509917301218
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4197279323028134}
m_Layer: 19
m_Name: Bone.002_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4197279323028134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1295509917301218}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4511856277362589}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1696717975762165
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4023390173360836}
m_Layer: 19
m_Name: BoneEastTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4023390173360836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1696717975762165}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -2.9012032, y: 0, z: 0.092306376}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1969474836422911
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4218267464142821}
- component: {fileID: 65093705464508488}
- component: {fileID: 114427817301221862}
- component: {fileID: 54390061740593849}
m_Layer: 19
m_Name: BoneEast
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4218267464142821
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969474836422911}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -2.9012032, y: 0, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4210636332766545}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65093705464508488
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969474836422911}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1.5800002, y: 0.66, z: 0.99067414}
m_Center: {x: 0.63, y: 0, z: -0.08681727}
--- !u!114 &114427817301221862
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969474836422911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54390061740593849
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969474836422911}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1505937005881872
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4210636332766545}
m_Layer: 19
m_Name: Bone.003_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4210636332766545
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1505937005881872}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4218267464142821}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1871914331772018
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4354215489112743}
m_Layer: 19
m_Name: BoneSouthEastTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4354215489112743
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1871914331772018}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -2.4352312, y: -1.0500773, z: 0.09230626}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1102434264941285
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4483704875173921}
- component: {fileID: 65152000663275740}
- component: {fileID: 114882902039905451}
- component: {fileID: 54146788137348842}
m_Layer: 19
m_Name: BoneSouthEast
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4483704875173921
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1102434264941285}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -2.4352312, y: -1.0500772, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4347680223397560}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65152000663275740
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1102434264941285}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.99, y: 0.66, z: 0.99}
m_Center: {x: 0.32, y: 0, z: -0.24}
--- !u!114 &114882902039905451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1102434264941285}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54146788137348842
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1102434264941285}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1235729363814044
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4347680223397560}
m_Layer: 19
m_Name: Bone.004_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4347680223397560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1235729363814044}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4483704875173921}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1124037136548945
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4676596847678585}
m_Layer: 19
m_Name: BoneNorthEastTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4676596847678585
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1124037136548945}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -2.3214726, y: 1.0664843, z: 0.09230566}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1681303229284172
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4671035009663515}
- component: {fileID: 65988836155918831}
- component: {fileID: 114395709041326716}
- component: {fileID: 54008201985266679}
m_Layer: 19
m_Name: BoneNorthEast
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4671035009663515
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681303229284172}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -2.3214726, y: 1.0664848, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4398479668736196}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65988836155918831
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681303229284172}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.99, y: 0.66, z: 0.99}
m_Center: {x: 0.08, y: 0, z: 0.12}
--- !u!114 &114395709041326716
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681303229284172}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54008201985266679
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681303229284172}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1542728579846646
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4398479668736196}
m_Layer: 19
m_Name: Bone.005_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4398479668736196
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1542728579846646}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4671035009663515}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1054125458202842
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4988489484418059}
m_Layer: 19
m_Name: BoneSouthTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4988489484418059
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054125458202842}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -1.4613572, y: -1.5094851, z: 0.09230614}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1978456176721428
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4173059019540081}
- component: {fileID: 65240640547067707}
- component: {fileID: 114813453606169369}
- component: {fileID: 54802076925538463}
m_Layer: 19
m_Name: BoneSouth
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4173059019540081
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1978456176721428}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -1.4613574, y: -1.5094861, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4580692387431608}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65240640547067707
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1978456176721428}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.65733147, y: 0.66, z: 1}
m_Center: {x: 0.016744614, y: 0, z: 0}
--- !u!114 &114813453606169369
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1978456176721428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54802076925538463
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1978456176721428}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1702357464615029
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4580692387431608}
m_Layer: 19
m_Name: Bone.006_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4580692387431608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1702357464615029}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4173059019540081}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1215809463596655
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4958098292306821}
m_Layer: 19
m_Name: BoneNorthTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4958098292306821
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1215809463596655}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -1.4613572, y: 1.4657325, z: 0.09230566}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4317785105941271}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0}
--- !u!1 &1917129495567158
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4174576870285578}
- component: {fileID: 65146042813526036}
- component: {fileID: 114638998026329592}
- component: {fileID: 54654504850206264}
m_Layer: 19
m_Name: BoneNorth
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4174576870285578
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1917129495567158}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -1.4613574, y: 1.4657332, z: 0.09230608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4027417765980067}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!65 &65146042813526036
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1917129495567158}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.61555934, y: 0.66, z: 1}
m_Center: {x: -0.014148831, y: 0, z: 0}
--- !u!114 &114638998026329592
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1917129495567158}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!54 &54654504850206264
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1917129495567158}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1807407971728339
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4027417765980067}
m_Layer: 19
m_Name: Bone.007_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4027417765980067
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1807407971728339}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.81538785, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4174576870285578}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1317812903833453
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4464205041618383}
- component: {fileID: 114963023283008593}
- component: {fileID: 65523501972464405}
- component: {fileID: 54459368533253381}
m_Layer: 19
m_Name: Center
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4464205041618383
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1317812903833453}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -1.4677407, y: 0, z: 0.08631809}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4846591014695613}
m_Father: {fileID: 4317785105941271}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: -0}
--- !u!114 &114963023283008593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1317812903833453}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6d7127b8f98ca8ec9896b384a71d39a2, type: 3}
m_Name:
m_EditorClassIdentifier:
mainScript: {fileID: 114463312889541218}
canCollideWithEnemies: 0
onlyCollideWhenGrounded: 0
--- !u!65 &65523501972464405
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1317812903833453}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1.4, y: 0.5209775, z: 1.4}
m_Center: {x: 0, y: 0.10540064, z: 0}
--- !u!54 &54459368533253381
Rigidbody:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1317812903833453}
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &1146069223408914
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4846591014695613}
m_Layer: 19
m_Name: Bone.008_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4846591014695613
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1146069223408914}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0.8153879, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4464205041618383}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0}
--- !u!1 &1817708945671873
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4457338918203405}
- component: {fileID: 137521399934730675}
m_Layer: 19
m_Name: Icosphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4457338918203405
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817708945671873}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4870348164734039}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0}
--- !u!137 &137521399934730675
SkinnedMeshRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817708945671873}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7f28c1789b996ac42b6ed505028488ed, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Quality: 0
m_UpdateWhenOffscreen: 1
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 09c79046aa9ff4a41b150dbac3a8b562, type: 2}
m_Bones:
- {fileID: 4216986623486802}
- {fileID: 4172294086702566}
- {fileID: 4511856277362589}
- {fileID: 4218267464142821}
- {fileID: 4483704875173921}
- {fileID: 4671035009663515}
- {fileID: 4173059019540081}
- {fileID: 4174576870285578}
- {fileID: 4464205041618383}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4464205041618383}
m_AABB:
m_Center: {x: 0.035818398, y: 0.40955138, z: -0.033591628}
m_Extent: {x: 1.864181, y: 1.0064349, z: 1.9649553}
m_DirtyAABB: 0
--- !u!1 &1676388820260451
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4085874065347863}
- component: {fileID: 82234607172296034}
m_Layer: 19
m_Name: movableAudio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4085874065347863
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676388820260451}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4870348164734039}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!82 &82234607172296034
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676388820260451}
m_Enabled: 1
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 1
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 25
Pan2D: 0
rolloffMode: 1
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.12222222
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1402271219413965
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4696270058937310}
- component: {fileID: 33969766287028471}
- component: {fileID: 23689885824565766}
m_Layer: 14
m_Name: MapDot (1)
m_TagString: DoNotSet
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4696270058937310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402271219413965}
m_LocalRotation: {x: -3.331336E-08, y: 0.763015, z: -1.0848413E-07, w: 0.6463809}
m_LocalPosition: {x: 0, y: 0.41, z: 0}
m_LocalScale: {x: 2.2539248, y: 1.3380347, z: 2.2539248}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4870348164734039}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -179.99992, y: -80.538574, z: 179.99994}
--- !u!33 &33969766287028471
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402271219413965}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23689885824565766
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402271219413965}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 44441050771707c41b1ac6015e4f33ca, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1036259272983178
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4683565013214860}
m_Layer: 19
m_Name: Eye
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4683565013214860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036259272983178}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.77, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4870348164734039}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}