LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/MetalWallDoorBlocker.prefab
2023-12-22 19:55:14 -05:00

886 lines
24 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1233482769263413
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4223378431255182}
m_Layer: 0
m_Name: MetalWallDoorBlocker
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4223378431255182
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233482769263413}
m_LocalRotation: {x: -0, y: -1.4603136E-06, z: -1.0269562E-15, w: 1}
m_LocalPosition: {x: -165.5, y: -150.875, z: 80.375}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4812117902895432}
- {fileID: 4232615229330154}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 1.7185044E-19, y: 0.0001673396, z: 1.1768051E-13}
--- !u!1 &1733906003128665
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4812117902895432}
m_Layer: 0
m_Name: Container
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4812117902895432
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1733906003128665}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.25}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4587433505971668}
m_Father: {fileID: 4223378431255182}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1278253337445664
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4587433505971668}
- component: {fileID: 114476170230515077}
- component: {fileID: 114393317548405578}
- component: {fileID: 23453957599897535}
- component: {fileID: 33670711581826705}
- component: {fileID: 64373481149742546}
m_Layer: 8
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4587433505971668
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278253337445664}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 4.25}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4812117902895432}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114476170230515077
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278253337445664}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1326704909, guid: 53e127431f048a4dcfda837bbcdb38f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_MeshFormatVersion: 2
m_Faces:
- m_Indexes: 000000000300000002000000010000000000000002000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 0.68066645, y: 0.6806664}
m_Offset: {x: -6.0031043E-06, y: -0.45532274}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 2100000, guid: c834fe347211595429b00d4eac068c33, type: 2}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 00000000
- m_Vertices: 01000000
- m_Vertices: 02000000
- m_Vertices: 03000000
m_SharedTextures: []
m_Positions:
- {x: 0.8749984, y: 0, z: -4.249999}
- {x: 0.8749984, y: 3.25, z: -4.249999}
- {x: -0.8750016, y: 3.25, z: -4.249994}
- {x: -0.8750016, y: 0, z: -4.249994}
m_Textures0:
- {x: 0.59559673, y: 0.45532274}
- {x: 0.59559673, y: 2.6674886}
- {x: -0.59556955, y: 2.6674886}
- {x: -0.59556955, y: 0.45532274}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: 1, y: 0, z: -2.997262E-06, w: -1}
- {x: 1, y: 0, z: -2.997262E-06, w: -1}
- {x: 1, y: 0, z: -2.997262E-06, w: -1}
- {x: 1, y: 0, z: -2.997262E-06, w: -1}
m_Colors: []
m_UnwrapParameters:
m_HardAngle: 88
m_PackMargin: 20
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 4875
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
--- !u!114 &114393317548405578
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278253337445664}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1466384306, guid: 53e127431f048a4dcfda837bbcdb38f6, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!23 &23453957599897535
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278253337445664}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4786bafa53dc8d34ba4ed564791ff87c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &33670711581826705
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278253337445664}
m_Mesh: {fileID: 0}
--- !u!64 &64373481149742546
MeshCollider:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278253337445664}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!1 &1679222961277851
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4232615229330154}
- component: {fileID: 114369514374030624}
m_Layer: 8
m_Name: AlleyExitDoorContainer (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4232615229330154
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1679222961277851}
m_LocalRotation: {x: -0, y: -0.0024802925, z: -7.355226E-16, w: 0.9999969}
m_LocalPosition: {x: 2.5388838E-06, y: 1.8538945E-07, z: 0.12499738}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4909891481309404}
- {fileID: 4296349151763194}
- {fileID: 4482764435909656}
m_Father: {fileID: 4223378431255182}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 2.0905324E-16, y: 0.28422087, z: 8.4285464E-14}
--- !u!114 &114369514374030624
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1679222961277851}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3082d2a57f1d60917000af0bdeb85ea8, type: 3}
m_Name:
m_EditorClassIdentifier:
PropGroupID: 1231
MainPathWeight: 1.2
BranchPathWeight: 0.7
DepthWeightScale:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0.2653846
outSlope: 0.2653846
tangentMode: 0
weightedMode: 3
inWeight: 0
outWeight: 0.45704806
- serializedVersion: 3
time: 0.20611158
value: 0.8562446
inSlope: 13.772096
outSlope: 0.18107755
tangentMode: 0
weightedMode: 2
inWeight: 0.10348264
outWeight: 0.21307428
- serializedVersion: 3
time: 1
value: 1
inSlope: 0.18107755
outSlope: 0.026136464
tangentMode: 0
weightedMode: 0
inWeight: 0.36433595
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1207822395797575
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4909891481309404}
- component: {fileID: 114045783440828594}
m_Layer: 9
m_Name: SpawnEntranceBTrigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4909891481309404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207822395797575}
m_LocalRotation: {x: -5.0891646E-10, y: 0.7071565, z: 2.9802365E-08, w: 0.70705706}
m_LocalPosition: {x: -0.005000591, y: 1.6305847, z: -0.45700178}
m_LocalScale: {x: 0.33416197, y: 3.4495785, z: 1.9044178}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4232615229330154}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 179.98311, y: -89.99194, z: -179.98311}
--- !u!114 &114045783440828594
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1207822395797575}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 94f10ed4536484ae40a507a235b54583, type: 3}
m_Name:
m_EditorClassIdentifier:
spawnPrefab: {fileID: 1980282786274447, guid: 6577531d3bdb9c14c84d439777f06874, type: 2}
--- !u!1 &1633369959529296
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4296349151763194}
- component: {fileID: 33357898162814215}
- component: {fileID: 23750058595670200}
m_Layer: 24
m_Name: Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4296349151763194
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1633369959529296}
m_LocalRotation: {x: 0.4998781, y: 0.50012183, z: 0.50012195, w: -0.49987808}
m_LocalPosition: {x: -0.14, y: 3.68, z: -0.64}
m_LocalScale: {x: 1.4120048, y: 1.1372691, z: 1.1173867}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4059117153960580}
m_Father: {fileID: 4232615229330154}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 89.99297, y: 89.97206, z: 179.9895}
--- !u!33 &33357898162814215
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1633369959529296}
m_Mesh: {fileID: 4300000, guid: 47bf42f0a8b3c1446a6f0b480387f9ff, type: 2}
--- !u!23 &23750058595670200
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1633369959529296}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 7b01410dcbb64f24abadaf8759c352fa, type: 2}
- {fileID: 2100000, guid: 712e64c7c1eec514ea7efb17e287a211, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1461095209413393
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4059117153960580}
- component: {fileID: 108768688179902223}
- component: {fileID: 114005110722995171}
m_Layer: 24
m_Name: RedLight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4059117153960580
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1461095209413393}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.143, y: 0.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4296349151763194}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!108 &108768688179902223
Light:
serializedVersion: 10
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1461095209413393}
m_Enabled: 1
m_Type: 2
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 2.7852113
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 2
m_AreaSize: {x: 0.5, y: 0.5}
m_BounceIntensity: 0
m_ColorTemperature: 1500
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &114005110722995171
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1461095209413393}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -791748507, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Intensity: 35
m_EnableSpotReflector: 1
m_LuxAtDistance: 1
m_InnerSpotPercent: 0
m_SpotIESCutoffPercent: 100
m_LightDimmer: 1
m_VolumetricDimmer: 1
m_LightUnit: 0
m_FadeDistance: 10000
m_VolumetricFadeDistance: 10000
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 0.5
m_ShapeHeight: 0.5
m_AspectRatio: 1
m_ShapeRadius: 0.2
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 0.99
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_IESPoint: {fileID: 0}
m_IESSpot: {fileID: 0}
m_IncludeForRayTracing: 1
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0.5
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 1.5E+11
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_SemiTransparentShadow: 0
m_ColorShadow: 1
m_DistanceBasedFiltering: 0
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 1E-05
m_EvsmBlurPasses: 0
m_LightlayersMask: 1
m_LinkShadowLayers: 1
m_ShadowNearPlane: 0.1
m_BlockerSampleCount: 24
m_FilterSampleCount: 16
m_MinFilterSize: 0.1
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 512
m_UseOverride: 1
m_Level: 0
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 10000
m_UseContactShadow:
m_Override: 0
m_UseOverride: 1
m_Level: 0
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 0
m_AlwaysDrawDynamicShadows: 0
m_UpdateShadowOnLightMovement: 0
m_CachedShadowTranslationThreshold: 0.01
m_CachedShadowAngularThreshold: 0.5
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_preserveCachedShadow: 0
m_OnDemandShadowRenderOnPlacement: 1
m_ShadowCascadeRatios:
- 0.05
- 0.2
- 0.3
m_ShadowCascadeBorders:
- 0.2
- 0.2
- 0.2
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 0
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 1
featuresFoldout: 1
m_AreaLightEmissiveMeshShadowCastingMode: 0
m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0
m_AreaLightEmissiveMeshLayer: -1
m_Version: 11
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 512
m_ObsoleteContactShadows: 0
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0
--- !u!1 &1374845005533832
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4482764435909656}
m_Layer: 0
m_Name: FireExitDoor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4482764435909656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1374845005533832}
m_LocalRotation: {x: -0, y: -0.7072049, z: -0, w: -0.7070087}
m_LocalPosition: {x: -0.015996752, y: 1.4239655, z: -0.410007}
m_LocalScale: {x: 0.69852316, y: 0.7842047, z: 0.77049476}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4444060541740086}
- {fileID: 4181983604315099}
m_Father: {fileID: 4232615229330154}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 180, y: -89.98411, z: -180}
--- !u!1 &1171908841411119
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4444060541740086}
- component: {fileID: 33767901557864778}
- component: {fileID: 23298970591605561}
m_Layer: 24
m_Name: Cube.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4444060541740086
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171908841411119}
m_LocalRotation: {x: 3.0908623E-08, y: 0.7071068, z: 0.7071067, w: 3.0908616E-08}
m_LocalPosition: {x: 0.006097179, y: 0.1907, z: 0.0055963397}
m_LocalScale: {x: -0.057983216, y: -0.019156272, z: -0.024692971}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4482764435909656}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90.00001, y: 1.5351846E-13, z: -180}
--- !u!33 &33767901557864778
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171908841411119}
m_Mesh: {fileID: 4300000, guid: 3bb3e3f776eac744691235d8b52b77cc, type: 2}
--- !u!23 &23298970591605561
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171908841411119}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 13730e92a2634614fa0fb47ae5a2ede3, type: 2}
- {fileID: 2100000, guid: 7b01410dcbb64f24abadaf8759c352fa, type: 2}
- {fileID: 2100000, guid: f6861a2524e83b642aa7ae7744a437b6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1608131435588559
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4181983604315099}
- component: {fileID: 33911846702701449}
- component: {fileID: 23737638405879564}
m_Layer: 24
m_Name: Cube.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4181983604315099
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1608131435588559}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0.0301, y: 0.1528, z: 0.0033}
m_LocalScale: {x: 0.10537335, y: 1, z: 1.9845995}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4482764435909656}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0}
--- !u!33 &33911846702701449
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1608131435588559}
m_Mesh: {fileID: 4300000, guid: 5e99bec289e43d8488e0294e81bd6826, type: 2}
--- !u!23 &23737638405879564
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1608131435588559}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 427b8d7631209044aaeb80ee9fb1787b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}