LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/SteelDoor.prefab
2023-12-22 19:55:14 -05:00

828 lines
23 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1255963298670690
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4259282980276761}
- component: {fileID: 114473588144586414}
m_Layer: 0
m_Name: SteelDoor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4259282980276761
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255963298670690}
m_LocalRotation: {x: -0.5000008, y: -0.49999923, z: -0.4999993, w: 0.5000007}
m_LocalPosition: {x: -228.50256, y: 24.890343, z: -47.567287}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4789700502838101}
- {fileID: 4102575871020353}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.000046, y: 89.99983, z: 0.58463526}
--- !u!114 &114473588144586414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255963298670690}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 2453550126
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 1
AutoObjectParentSync: 1
--- !u!1 &1455742486833348
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4789700502838101}
- component: {fileID: 33414038219454055}
- component: {fileID: 23280744303921901}
m_Layer: 0
m_Name: DoorFrame
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4789700502838101
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1455742486833348}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.041288614, y: 0.7425693, z: -1.8543433}
m_LocalScale: {x: 0.6951213, y: 0.6951212, z: 0.6951212}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4722916592563871}
m_Father: {fileID: 4259282980276761}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33414038219454055
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1455742486833348}
m_Mesh: {fileID: 4300000, guid: 0456f2d626e5cf34285d09b1a0ae945e, type: 2}
--- !u!23 &23280744303921901
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1455742486833348}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 12fb6d4b87854ea4b96dd0ffb255b1c7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1392844484796505
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4722916592563871}
- component: {fileID: 33578380414197629}
- component: {fileID: 23991656269290039}
m_Layer: 0
m_Name: Hinges
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4722916592563871
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1392844484796505}
m_LocalRotation: {x: 2.9802319E-08, y: 1, z: 1.19209275E-07, w: -2.9802319E-08}
m_LocalPosition: {x: -0.06314049, y: -1.0918124, z: 2.6148121}
m_LocalScale: {x: -1.1590996, y: -1.1590996, z: -1.1590996}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4789700502838101}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 179.99998, y: 3.4150946E-06, z: -180}
--- !u!33 &33578380414197629
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1392844484796505}
m_Mesh: {fileID: 4300000, guid: b5e248fe25ace274fb776d527b9700bc, type: 2}
--- !u!23 &23991656269290039
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1392844484796505}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 224531bc1c3aec74384727975fa7a817, type: 2}
- {fileID: 2100000, guid: 5be8b9b97e5343b48b634c18f4f80961, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1736863095087280
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4102575871020353}
- component: {fileID: 33558829491953143}
- component: {fileID: 23618792847251835}
- component: {fileID: 95377143558413556}
- component: {fileID: 82186178614589708}
m_Layer: 0
m_Name: DoorMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102575871020353
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736863095087280}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4016591935766295}
- {fileID: 4716965194899829}
- {fileID: 4439354960675065}
m_Father: {fileID: 4259282980276761}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33558829491953143
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736863095087280}
m_Mesh: {fileID: 4300000, guid: 4e166fd7a9b41c645aaa5d86670c3085, type: 2}
--- !u!23 &23618792847251835
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736863095087280}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 847e956cc8bb87f47a82d72a95714647, type: 2}
- {fileID: 2100000, guid: 224531bc1c3aec74384727975fa7a817, type: 2}
- {fileID: 2100000, guid: 4e27528c2a6ee854e99264a4957aa38c, type: 2}
- {fileID: 2100000, guid: 45eaee893fc842649bc79d0b1327a0a4, type: 2}
- {fileID: 2100000, guid: 12fb6d4b87854ea4b96dd0ffb255b1c7, type: 2}
- {fileID: 2100000, guid: 86091b059e4012942ba3ba130c0abb4c, type: 2}
- {fileID: 2100000, guid: 5be8b9b97e5343b48b634c18f4f80961, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!95 &95377143558413556
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736863095087280}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: b2f7362b4cb15d145a29e0ed701cf915, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!82 &82186178614589708
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736863095087280}
m_Enabled: 1
OutputAudioMixerGroup: {fileID: 24300004, guid: ad70f1fc7ba68404eb26bce4a525039b, type: 2}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 25
Pan2D: 0
rolloffMode: 2
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.04
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.629502
value: 0.3083915
inSlope: -2.9994621
outSlope: -2.9994621
tangentMode: 0
weightedMode: 0
inWeight: 0.06639601
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: -0.30876687
outSlope: -0.30876687
tangentMode: 0
weightedMode: 0
inWeight: 0.2016238
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.15277778
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1427141945103894
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4016591935766295}
- component: {fileID: 33935421928378274}
- component: {fileID: 23375231869257558}
m_Layer: 0
m_Name: Cylinder.000
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4016591935766295
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1427141945103894}
m_LocalRotation: {x: 0.7071068, y: -1.3767877E-07, z: -0.70710677, w: -1.3767878E-07}
m_LocalPosition: {x: 0.07093215, y: 1.2956219, z: -0.9628844}
m_LocalScale: {x: -0.4326017, y: -0.4326017, z: -0.4326017}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4102575871020353}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -179.99998, y: -90, z: 0}
--- !u!33 &33935421928378274
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1427141945103894}
m_Mesh: {fileID: 4300000, guid: 1f666153fc668e049b939e5920455163, type: 2}
--- !u!23 &23375231869257558
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1427141945103894}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4e27528c2a6ee854e99264a4957aa38c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1869596911450219
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4716965194899829}
- component: {fileID: 33008650270888693}
- component: {fileID: 23601151962713594}
m_Layer: 0
m_Name: Cylinder.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4716965194899829
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1869596911450219}
m_LocalRotation: {x: -0, y: -0.70710677, z: 0, w: 0.7071068}
m_LocalPosition: {x: -0.0037807971, y: 1.2997544, z: -0.9628844}
m_LocalScale: {x: 0.4326017, y: 0.4326017, z: 0.4326017}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4102575871020353}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -0, y: 90, z: 0}
--- !u!33 &33008650270888693
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1869596911450219}
m_Mesh: {fileID: 4300000, guid: 0c2a89ade55cb554d87542f94b953866, type: 2}
--- !u!23 &23601151962713594
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1869596911450219}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4e27528c2a6ee854e99264a4957aa38c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1736690132858574
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4439354960675065}
- component: {fileID: 33221353745800314}
- component: {fileID: 23556622259738724}
- component: {fileID: 65677821780130917}
- component: {fileID: 114303182926182118}
- component: {fileID: 114510860465374757}
m_Layer: 9
m_Name: Cube
m_TagString: InteractTrigger
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4439354960675065
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736690132858574}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.1241, y: 0.773, z: -0.88}
m_LocalScale: {x: 0.3161814, y: 1.8371344, z: 3.0949256}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4102575871020353}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!33 &33221353745800314
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736690132858574}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23556622259738724
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736690132858574}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a52ccdd43c8201d4597e9f1954cc5aec, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65677821780130917
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736690132858574}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114303182926182118
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736690132858574}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 507293d35d7a13e5b9ca9bb60e082e11, type: 3}
m_Name:
m_EditorClassIdentifier:
hoverIcon: {fileID: 21300000, guid: 3b564927599b2744f84e0455a72c1a3e, type: 2}
hoverTip: 'Use door : [ LMB ]'
disabledHoverIcon: {fileID: 0}
disabledHoverTip: Locked
interactable: 1
oneHandedItemAllowed: 1
twoHandedItemAllowed: 1
holdInteraction: 0
timeToHold: 0.5
timeToHoldSpeedMultiplier: 1
holdTip:
isBeingHeldByPlayer: 0
holdingInteractEvent:
m_PersistentCalls:
m_Calls: []
touchTrigger: 0
triggerOnce: 0
interactCooldown: 1
cooldownTime: 1
currentCooldownValue: 0
disableTriggerMesh: 1
RandomChanceTrigger: 0
randomChancePercentage: 0
onInteract:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114510860465374757}
m_TargetAssemblyTypeName: AnimatedObjectTrigger, Assembly-CSharp
m_MethodName: TriggerAnimation
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onInteractEarly:
m_PersistentCalls:
m_Calls: []
onStopInteract:
m_PersistentCalls:
m_Calls: []
onCancelAnimation:
m_PersistentCalls:
m_Calls: []
specialCharacterAnimation: 0
stopAnimationManually: 0
stopAnimationString: SA_stopAnimation
hidePlayerItem: 0
isPlayingSpecialAnimation: 0
animationWaitTime: 2
animationString:
lockPlayerPosition: 0
playerPositionNode: {fileID: 0}
isLadder: 0
topOfLadderPosition: {fileID: 0}
useRaycastToGetTopPosition: 0
bottomOfLadderPosition: {fileID: 0}
ladderHorizontalPosition: {fileID: 0}
ladderPlayerPositionNode: {fileID: 0}
usingLadder: 0
--- !u!114 &114510860465374757
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1736690132858574}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5506d85c0f9415f35854e714dadb5c2, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerAnimator: {fileID: 95377143558413556}
triggerAnimatorB: {fileID: 0}
isBool: 1
animationString: Open
boolValue: 0
setInitialState: 0
initialBoolState: 0
thisAudioSource: {fileID: 82186178614589708}
boolFalseAudios:
- {fileID: 8300000, guid: 19a655466c6187e4198cc42dfb071ca1, type: 3}
boolTrueAudios:
- {fileID: 8300000, guid: cb13dc05b86435141a9a5b5e7e30db91, type: 3}
secondaryAudios: []
playWhileTrue: {fileID: 0}
resetAudioWhenFalse: 0
makeAudibleNoise: 0
noiseLoudness: 0.7
playParticle: {fileID: 0}
onTriggerBool:
m_PersistentCalls:
m_Calls: []
playAudiosInSequence: 0
triggerByChance: 0
chancePercent: 5