LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ICollisionHandler.cs
2023-12-22 18:30:10 -05:00

10 lines
242 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DigitalRuby.ThunderAndLightning
{
public interface ICollisionHandler
{
void HandleCollision(GameObject obj, List<ParticleCollisionEvent> collision, int collisionCount);
}
}