18 lines
282 B
C#
18 lines
282 B
C#
using UnityEngine;
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public interface IVisibleThreat
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{
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ThreatType type { get; }
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int GetThreatLevel(Vector3 seenByPosition);
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int GetInterestLevel();
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Transform GetThreatLookTransform();
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Transform GetThreatTransform();
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Vector3 GetThreatVelocity();
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float GetVisibility();
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}
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