19 lines
380 B
C#
19 lines
380 B
C#
using UnityEngine;
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[CreateAssetMenu(menuName = "ScriptableObjects/TerminalKeyword", order = 3)]
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public class TerminalKeyword : ScriptableObject
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{
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public string word;
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public bool isVerb;
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public CompatibleNoun[] compatibleNouns;
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public TerminalNode specialKeywordResult;
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[Space(5f)]
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public TerminalKeyword defaultVerb;
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[Space(3f)]
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public bool accessTerminalObjects;
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}
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