LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/switchToAudio.cs
2023-12-22 18:30:10 -05:00

16 lines
231 B
C#

using System;
using UnityEngine;
[Serializable]
public class switchToAudio
{
public AudioSource audio;
public AudioClip changeToClip;
public bool stopAudio;
public bool changeAudioVolume;
public float audioVolume = 1f;
}