LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/StopSign.asset
2023-12-22 18:56:33 -05:00

62 lines
1.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: StopSign
m_EditorClassIdentifier:
itemId: 0
itemName: Stop sign
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 1
canBeGrabbedBeforeGameStart: 0
weight: 1.2
itemIsTrigger: 0
holdButtonUse: 1
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 130
minValue: 50
spawnPrefab: {fileID: 1396853040306640, guid: 73b3102f41943464688290e83b47ed7c, type: 2}
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: a05b40c39e5fb094c871fee763e74f6b, type: 2}
grabAnim: HoldLung
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: ee728fd736bef7b4ab42f436041382e5, type: 3}
dropSFX: {fileID: 8300000, guid: c9d560ae5177b84499f58c3e1c6823fd, type: 3}
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
toolTips:
- 'Swing sign : [RMB]'
verticalOffset: 0.07
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: 0, y: 90, z: -90}
rotationOffset: {x: -12.3, y: -166.2, z: -521.3}
positionOffset: {x: -0.04, y: -0.1, z: 0.22}
meshOffset: 0
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0