LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/FancyDoorMapModel.prefab
2023-12-22 18:56:33 -05:00

1142 lines
32 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1219718384318927
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4242507798395553}
- component: {fileID: 114267892347924498}
- component: {fileID: 114727064914613183}
m_Layer: 0
m_Name: FancyDoorMapModel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4242507798395553
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1219718384318927}
m_LocalRotation: {x: -0, y: -1, z: -0, w: 2.8461216E-06}
m_LocalPosition: {x: -2.78, y: -2.7816067, z: -49.92}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4031100285840418}
- {fileID: 4798404938462725}
- {fileID: 4338926656407452}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 180, y: 0.0003261415, z: 180}
--- !u!114 &114267892347924498
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1219718384318927}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 3063950988
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!114 &114727064914613183
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1219718384318927}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: df4b01bb393f25b77651d602a8a33018, type: 3}
m_Name:
m_EditorClassIdentifier:
roundManager: {fileID: 0}
--- !u!1 &1096836752357692
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4031100285840418}
m_Layer: 0
m_Name: SteelDoor (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4031100285840418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1096836752357692}
m_LocalRotation: {x: -0.49997258, y: -0.5000025, z: -0.5000004, w: 0.50002456}
m_LocalPosition: {x: -0.746, y: 2.543, z: -0.168}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4445155189362064}
- {fileID: 4471906764232859}
m_Father: {fileID: 4242507798395553}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 6.620091, y: 89.99712, z: 96.678055}
--- !u!1 &1104719311145805
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4445155189362064}
- component: {fileID: 33095820043091636}
- component: {fileID: 23777582071388413}
m_Layer: 24
m_Name: DoorFrame
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4445155189362064
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1104719311145805}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.041, y: 0.743, z: -2.54}
m_LocalScale: {x: 2.47, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4031100285840418}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33095820043091636
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1104719311145805}
m_Mesh: {fileID: 4300000, guid: 4f74429db19691f41a439a5481d930a0, type: 2}
--- !u!23 &23777582071388413
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1104719311145805}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1388c5f90801b624da59d1bd55dadcd2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1085255941122134
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4471906764232859}
- component: {fileID: 33047187913770888}
- component: {fileID: 23535449555599755}
- component: {fileID: 95364247150609135}
m_Layer: 24
m_Name: DoorMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4471906764232859
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1085255941122134}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4059252110536807}
- {fileID: 4547018019972569}
- {fileID: 4807660331812951}
- {fileID: 4941328975370264}
m_Father: {fileID: 4031100285840418}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33047187913770888
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1085255941122134}
m_Mesh: {fileID: 4300000, guid: d542368cf7f1555499e390b74c17131d, type: 2}
--- !u!23 &23535449555599755
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1085255941122134}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1388c5f90801b624da59d1bd55dadcd2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!95 &95364247150609135
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1085255941122134}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 69d2af72a96a6e446af204d2c1706604, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1297894671029740
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4059252110536807}
- component: {fileID: 33597887802625161}
- component: {fileID: 23943453957334759}
- component: {fileID: 65844985112884331}
- component: {fileID: 114665862104772945}
- component: {fileID: 114705970919535360}
- component: {fileID: 114684441353220769}
- component: {fileID: 65328297727625687}
- component: {fileID: 208433002739092346}
m_Layer: 9
m_Name: Cube
m_TagString: InteractTrigger
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4059252110536807
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.1241, y: 0.773, z: -0.88}
m_LocalScale: {x: 0.3161814, y: 1.8371344, z: 3.0949256}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4471906764232859}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!33 &33597887802625161
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23943453957334759
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c04001a975a9fca4cb206f088329ad44, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65844985112884331
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.73, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114665862104772945
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 507293d35d7a13e5b9ca9bb60e082e11, type: 3}
m_Name:
m_EditorClassIdentifier:
hoverIcon: {fileID: 21300000, guid: e04182785dcad33439a12402613cc325, type: 2}
hoverTip: 'Use door : [LMB]'
disabledHoverIcon: {fileID: 0}
disabledHoverTip: Locked
interactable: 1
oneHandedItemAllowed: 1
twoHandedItemAllowed: 1
holdInteraction: 1
timeToHold: 0.3
timeToHoldSpeedMultiplier: 1
holdTip:
isBeingHeldByPlayer: 0
holdingInteractEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114684441353220769}
m_TargetAssemblyTypeName: DoorLock, Assembly-CSharp
m_MethodName: OnHoldInteract
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
touchTrigger: 0
triggerOnce: 0
interactCooldown: 1
cooldownTime: 0.4
currentCooldownValue: 0
disableTriggerMesh: 1
RandomChanceTrigger: 0
randomChancePercentage: 0
onInteract:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114684441353220769}
m_TargetAssemblyTypeName: DoorLock, Assembly-CSharp
m_MethodName: OpenOrCloseDoor
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onInteractEarly:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114684441353220769}
m_TargetAssemblyTypeName: DoorLock, Assembly-CSharp
m_MethodName: TryPickingLock
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onStopInteract:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114684441353220769}
m_TargetAssemblyTypeName: DoorLock, Assembly-CSharp
m_MethodName: StopPickingLock
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
specialCharacterAnimation: 0
stopAnimationManually: 0
stopAnimationString: SA_stopAnimation
hidePlayerItem: 0
isPlayingSpecialAnimation: 0
animationWaitTime: 2
animationString:
lockPlayerPosition: 0
playerPositionNode: {fileID: 0}
isLadder: 0
topOfLadderPosition: {fileID: 0}
useRaycastToGetTopPosition: 0
bottomOfLadderPosition: {fileID: 0}
ladderHorizontalPosition: {fileID: 0}
ladderPlayerPositionNode: {fileID: 0}
usingLadder: 0
--- !u!114 &114705970919535360
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5506d85c0f9415f35854e714dadb5c2, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerAnimator: {fileID: 95364247150609135}
triggerAnimatorB: {fileID: 0}
isBool: 1
animationString: Open
boolValue: 0
setInitialState: 0
initialBoolState: 0
thisAudioSource: {fileID: 82688156909554254}
boolFalseAudios:
- {fileID: 8300000, guid: 97b2c78d8e5db08429a4caa59b5d7971, type: 3}
- {fileID: 8300000, guid: 9080e528d3c6eaf4f8ac8d45fa534dc4, type: 3}
boolTrueAudios:
- {fileID: 8300000, guid: 31fc3a876039ebe479b6e316799c5b52, type: 3}
- {fileID: 8300000, guid: f3d0b5906092cf046866d3b503a38c8d, type: 3}
secondaryAudios:
- {fileID: 8300000, guid: 27f7867abeeaf3b42bb8d8340531dc2e, type: 3}
- {fileID: 8300000, guid: e7ade3244b3403645a99455be2664905, type: 3}
playWhileTrue: {fileID: 0}
resetAudioWhenFalse: 0
makeAudibleNoise: 0
noiseLoudness: 0.7
playParticle: {fileID: 0}
onTriggerBool:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114684441353220769}
m_TargetAssemblyTypeName: DoorLock, Assembly-CSharp
m_MethodName: UnlockDoorSyncWithServer
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114665862104772945}
m_TargetAssemblyTypeName: InteractTrigger, Assembly-CSharp
m_MethodName: SetInteractionToHoldOpposite
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
playAudiosInSequence: 0
triggerByChance: 0
chancePercent: 5
--- !u!114 &114684441353220769
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b175106070eac43e038e73170ca9b17e, type: 3}
m_Name:
m_EditorClassIdentifier:
maxTimeLeft: 30
lockPickTimeLeft: 30
isLocked: 0
isPickingLock: 0
twinDoor: {fileID: 0}
lockPickerPosition: {fileID: 4798404938462725}
lockPickerPosition2: {fileID: 4338926656407452}
pickingLockSFX: {fileID: 8300000, guid: 750900b91aa6f7c438860434cd89417d, type: 3}
unlockSFX: {fileID: 8300000, guid: dfdfb4926c624284ea063a88943a946b, type: 3}
doorLockSFX: {fileID: 82849874946584994}
--- !u!65 &65328297727625687
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 4.93, y: 1.0000001, z: 1}
m_Center: {x: -3.0517578E-05, y: 7.6293945E-06, z: -3.8146973E-06}
--- !u!208 &208433002739092346
NavMeshObstacle:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1297894671029740}
m_Enabled: 1
m_Shape: 1
m_Extents: {x: 1.075, y: 0.62, z: 0.5}
m_MoveThreshold: 0.1
m_Carve: 0
m_CarveOnlyStationary: 1
m_Center: {x: 0, y: 0, z: 0}
m_TimeToStationary: 0.5
--- !u!1 &1225849558558738
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4547018019972569}
- component: {fileID: 82688156909554254}
- component: {fileID: 114828063417657096}
- component: {fileID: 169977243903384592}
m_Layer: 24
m_Name: DoorSound
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4547018019972569
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1225849558558738}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.752, z: -0.872}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4471906764232859}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!82 &82688156909554254
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1225849558558738}
m_Enabled: 1
OutputAudioMixerGroup: {fileID: 24300004, guid: 5fbff7d04b1c4f5449fd1e88539b0414, type: 2}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 1
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 25
Pan2D: 0
rolloffMode: 2
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.04
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.629502
value: 0.3083915
inSlope: -2.9994621
outSlope: -2.9994621
tangentMode: 0
weightedMode: 0
inWeight: 0.06639601
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: -0.30876687
outSlope: -0.30876687
tangentMode: 0
weightedMode: 0
inWeight: 0.2016238
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.15277778
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &114828063417657096
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1225849558558738}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04f75356a7e9c978bddc7d568e58a50b, type: 3}
m_Name:
m_EditorClassIdentifier:
useReverb: 0
overridingLowPass: 0
lowPassOverride: 20000
debugLog: 0
--- !u!169 &169977243903384592
AudioLowPassFilter:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1225849558558738}
m_Enabled: 1
m_LowpassResonanceQ: 1
lowpassLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.9090496
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1607058704944525
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4807660331812951}
- component: {fileID: 82849874946584994}
- component: {fileID: 114221773254836282}
- component: {fileID: 169722139037540966}
m_Layer: 24
m_Name: DoorLockPickSound
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4807660331812951
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1607058704944525}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.752, z: -0.872}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4471906764232859}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!82 &82849874946584994
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1607058704944525}
m_Enabled: 1
OutputAudioMixerGroup: {fileID: 24300004, guid: 5fbff7d04b1c4f5449fd1e88539b0414, type: 2}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 1
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0
MinDistance: 1
MaxDistance: 25
Pan2D: 0
rolloffMode: 2
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.04
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.629502
value: 0.3083915
inSlope: -2.9994621
outSlope: -2.9994621
tangentMode: 0
weightedMode: 0
inWeight: 0.06639601
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: -0.30876687
outSlope: -0.30876687
tangentMode: 0
weightedMode: 0
inWeight: 0.2016238
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.15277778
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &114221773254836282
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1607058704944525}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04f75356a7e9c978bddc7d568e58a50b, type: 3}
m_Name:
m_EditorClassIdentifier:
useReverb: 0
overridingLowPass: 0
lowPassOverride: 20000
debugLog: 0
--- !u!169 &169722139037540966
AudioLowPassFilter:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1607058704944525}
m_Enabled: 1
m_LowpassResonanceQ: 1
lowpassLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.9090496
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1072349902255022
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4941328975370264}
- component: {fileID: 33874268985895513}
- component: {fileID: 23972119832937405}
m_Layer: 14
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4941328975370264
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1072349902255022}
m_LocalRotation: {x: 0.49997258, y: 0.5000025, z: 0.5000004, w: 0.50002456}
m_LocalPosition: {x: 0.071, y: 0.746, z: -2.291}
m_LocalScale: {x: 0.17008, y: 1, z: 0.017767}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4471906764232859}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 89.99715, y: -0.003097499, z: -90.000336}
--- !u!33 &33874268985895513
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1072349902255022}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23972119832937405
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1072349902255022}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ea46428a9fb125446a92eacbc657f36c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1331166894765986
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4798404938462725}
m_Layer: 0
m_Name: LockpickerPosition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4798404938462725
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1331166894765986}
m_LocalRotation: {x: 0.70710886, y: -7.9825295E-05, z: -0.7071048, w: -7.9825746E-05}
m_LocalPosition: {x: 0.5489246, y: 1.4382935, z: -0.86838984}
m_LocalScale: {x: 1.264128, y: 1, z: 0.79105866}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4242507798395553}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -179.98721, y: -89.99967, z: 9.159909E-05}
--- !u!1 &1936833537114447
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4338926656407452}
m_Layer: 0
m_Name: LockpickerPosition2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4338926656407452
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1936833537114447}
m_LocalRotation: {x: -0.7071045, y: 7.9825644E-05, z: -0.70710915, w: -7.982524E-05}
m_LocalPosition: {x: 0.54893154, y: 1.4382935, z: 0.59407353}
m_LocalScale: {x: 1.2641279, y: 1, z: 0.7910588}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4242507798395553}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -0.011538519, y: 89.99962, z: -179.99857}