LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs
2023-12-22 18:30:10 -05:00

11 lines
244 B
C#

using System.Collections.Generic;
using UnityEngine;
public class RandomMapObject : MonoBehaviour
{
public List<GameObject> spawnablePrefabs = new List<GameObject>();
public bool randomizePosition = true;
public float spawnRange = 10f;
}