LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs
2023-12-22 18:30:10 -05:00

13 lines
305 B
C#

using System;
using UnityEngine;
[Serializable]
public class SpawnableMapObject
{
public GameObject prefabToSpawn;
public bool spawnFacingAwayFromWall;
[Tooltip("Y Axis is the amount to be spawned; X axis should be from 0 to 1 and is randomly picked from.")]
public AnimationCurve numberToSpawn;
}