LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/WalkieTalkie_0.asset
2023-12-22 18:30:12 -05:00

61 lines
1.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: WalkieTalkie
m_EditorClassIdentifier:
itemId: 7
itemName: Walkie-talkie
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1
itemIsTrigger: 0
holdButtonUse: 1
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 0
creditsWorth: 12
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
spawnPrefab: {fileID: 1157799368719324, guid: 3f83a8d14ce459443b52c66c7e4ecde1, type: 2}
requiresBattery: 1
batteryUsage: 820
automaticallySetUsingPower: 0
itemIcon: {fileID: 21300000, guid: f5ae2ea8eea3a2e4abc4bf1cd33dd56e, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 8c767fee9699e834d9d43173753dea44, type: 3}
dropSFX: {fileID: 8300000, guid: ca855e005c22d914487826fa8fa4bd23, type: 3}
pocketSFX: {fileID: 8300000, guid: ae75d1e281054ab4087d5c732cced291, type: 3}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 1
syncInteractLRFunction: 1
toolTips:
- 'Power button : [Q]'
- 'Send voice : [RMB]'
verticalOffset: 0.1
restingRotation: {x: 0, y: 0, z: 180}
rotationOffset: {x: 30.01, y: 5.9, z: 12.54}
positionOffset: {x: -0.012, y: 0.085, z: 0.01}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 1
canBeInspected: 1