LethalCompany/Lethal Company/ExportedProject/Assets/AnimatorController/GunMesh.controller
2023-12-22 18:49:26 -05:00

269 lines
6.9 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GunMesh
m_AnimatorParameters:
- m_Name: Shock
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Overheating
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107824597936628820}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &1107824597936628820
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- m_State: {fileID: 1102864547164130042}
m_Position: {x: 0, y: 0, z: 0}
- m_State: {fileID: 1102389261699811250}
m_Position: {x: 250, y: 0, z: 0}
- m_State: {fileID: 1102850958095480588}
m_Position: {x: 0, y: 250, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 0, y: -250, z: 0}
m_EntryPosition: {x: 250, y: -250, z: 0}
m_ExitPosition: {x: 500, y: -250, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102864547164130042}
--- !u!1102 &1102864547164130042
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GunTurnedOff
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101163271622863887}
m_StateMachineBehaviours: []
m_Position: {x: 0, y: 0, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: d635accc21f124e4485306c00318a641, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &1101163271622863887
AnimatorStateTransition:
serializedVersion: 3
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Shock
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102389261699811250}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
m_TransitionDuration: 0.07
m_TransitionOffset: 0
m_ExitTime: 0.6808511
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &1102389261699811250
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GunShockingNormal
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101702238801778327}
- {fileID: 1101723015143724764}
m_StateMachineBehaviours: []
m_Position: {x: 250, y: 0, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: a8d356ac044b9c2429a97392204ef618, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &1101702238801778327
AnimatorStateTransition:
serializedVersion: 3
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Overheating
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102850958095480588}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
m_TransitionDuration: 0.03
m_TransitionOffset: 0
m_ExitTime: 0.16666669
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101723015143724764
AnimatorStateTransition:
serializedVersion: 3
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Shock
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102864547164130042}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
m_TransitionDuration: 0.04
m_TransitionOffset: 0
m_ExitTime: 0.16666669
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &1102850958095480588
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GunBlink
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 1101166559811841774}
- {fileID: 1101418663244060001}
m_StateMachineBehaviours: []
m_Position: {x: 0, y: 250, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: e757103cb8787fd46896c27f4194de53, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &1101166559811841774
AnimatorStateTransition:
serializedVersion: 3
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Overheating
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102389261699811250}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
m_TransitionDuration: 0.03
m_TransitionOffset: 0
m_ExitTime: 0.2105264
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &1101418663244060001
AnimatorStateTransition:
serializedVersion: 3
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: Shock
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1102864547164130042}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
m_TransitionDuration: 0.04
m_TransitionOffset: 0
m_ExitTime: 0.2105264
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1