LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Key.asset
2023-12-22 18:49:26 -05:00

62 lines
1.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Key
m_EditorClassIdentifier:
itemId: 14
itemName: Key
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 0
creditsWorth: 10
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
spawnPrefab: {fileID: 1175810144300740, guid: ad51a0cd511adef4f9aa16a5a37c2d63, type: 2}
requiresBattery: 0
batteryUsage: 120
automaticallySetUsingPower: 0
itemIcon: {fileID: 21300000, guid: 554fb1faeba94bc4fba83afd81ed7728, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 4eedd1557efb67b468118c5320bcbe46, type: 3}
dropSFX: {fileID: 8300000, guid: 8a0e8c57ee5763b4b9cfe364746f7228, type: 3}
pocketSFX: {fileID: 8300000, guid: b478fb25d97fcd34895597ea34e6fd01, type: 3}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
toolTips:
- 'Use key : [RMB]'
verticalOffset: 0.07
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: 0, y: 0, z: 90}
rotationOffset: {x: 90, y: 0, z: 90}
positionOffset: {x: -0.01, y: 0.18, z: 0.01}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0