LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/IHittable.cs
2023-12-22 18:30:10 -05:00

7 lines
183 B
C#

using GameNetcodeStuff;
using UnityEngine;
public interface IHittable
{
void Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false);
}