507 lines
16 KiB
C#
507 lines
16 KiB
C#
using System.Collections;
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using GameNetcodeStuff;
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using Unity.Netcode;
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using UnityEngine;
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public class Landmine : NetworkBehaviour, IHittable
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{
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private bool mineActivated = true;
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public bool hasExploded;
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public ParticleSystem explosionParticle;
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public Animator mineAnimator;
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public AudioSource mineAudio;
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public AudioSource mineFarAudio;
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public AudioClip mineDetonate;
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public AudioClip mineTrigger;
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public AudioClip mineDetonateFar;
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public AudioClip mineDeactivate;
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public AudioClip minePress;
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private bool sendingExplosionRPC;
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private RaycastHit hit;
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private RoundManager roundManager;
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private float pressMineDebounceTimer;
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private bool localPlayerOnMine;
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private void Start()
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{
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StartCoroutine(StartIdleAnimation());
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}
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private void Update()
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{
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if (pressMineDebounceTimer > 0f)
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{
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pressMineDebounceTimer -= Time.deltaTime;
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}
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if (localPlayerOnMine && GameNetworkManager.Instance.localPlayerController.teleportedLastFrame)
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{
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localPlayerOnMine = false;
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TriggerMineOnLocalClientByExiting();
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}
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}
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public void ToggleMine(bool enabled)
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{
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if (mineActivated != enabled)
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{
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mineActivated = enabled;
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if (!enabled)
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{
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mineAudio.PlayOneShot(mineDeactivate);
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WalkieTalkie.TransmitOneShotAudio(mineAudio, mineDeactivate);
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}
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ToggleMineServerRpc(enabled);
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}
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}
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[ServerRpc(RequireOwnership = false)]
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public void ToggleMineServerRpc(bool enable)
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
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{
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ServerRpcParams serverRpcParams = default(ServerRpcParams);
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FastBufferWriter bufferWriter = __beginSendServerRpc(2763604698u, serverRpcParams, RpcDelivery.Reliable);
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bufferWriter.WriteValueSafe(in enable, default(FastBufferWriter.ForPrimitives));
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__endSendServerRpc(ref bufferWriter, 2763604698u, serverRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
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{
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ToggleMineClientRpc(enable);
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}
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}
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}
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[ClientRpc]
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public void ToggleMineClientRpc(bool enable)
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(3479956057u, clientRpcParams, RpcDelivery.Reliable);
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bufferWriter.WriteValueSafe(in enable, default(FastBufferWriter.ForPrimitives));
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__endSendClientRpc(ref bufferWriter, 3479956057u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
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{
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ToggleMineEnabledLocalClient(enable);
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}
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}
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}
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public void ToggleMineEnabledLocalClient(bool enabled)
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{
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if (mineActivated != enabled)
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{
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mineActivated = enabled;
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if (!enabled)
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{
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mineAudio.PlayOneShot(mineDeactivate);
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WalkieTalkie.TransmitOneShotAudio(mineAudio, mineDeactivate);
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}
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}
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}
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private IEnumerator StartIdleAnimation()
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{
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roundManager = Object.FindObjectOfType<RoundManager>();
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if (!(roundManager == null))
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{
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if (roundManager.BreakerBoxRandom != null)
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{
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yield return new WaitForSeconds((float)roundManager.BreakerBoxRandom.NextDouble() + 0.5f);
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}
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mineAnimator.SetTrigger("startIdle");
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mineAudio.pitch = Random.Range(0.9f, 1.1f);
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}
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}
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private void OnTriggerEnter(Collider other)
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{
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if (hasExploded || pressMineDebounceTimer > 0f)
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{
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return;
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}
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if (other.CompareTag("Player"))
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{
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PlayerControllerB component = other.gameObject.GetComponent<PlayerControllerB>();
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if (!(component != GameNetworkManager.Instance.localPlayerController) && component != null && !component.isPlayerDead)
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{
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localPlayerOnMine = true;
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pressMineDebounceTimer = 0.5f;
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PressMineServerRpc();
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}
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}
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else
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{
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if (!other.CompareTag("PlayerRagdoll") && !other.CompareTag("PhysicsProp"))
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{
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return;
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}
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if ((bool)other.GetComponent<DeadBodyInfo>())
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{
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if (other.GetComponent<DeadBodyInfo>().playerScript != GameNetworkManager.Instance.localPlayerController)
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{
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return;
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}
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}
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else if ((bool)other.GetComponent<GrabbableObject>() && !other.GetComponent<GrabbableObject>().NetworkObject.IsOwner)
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{
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return;
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}
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pressMineDebounceTimer = 0.5f;
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PressMineServerRpc();
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}
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}
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[ServerRpc(RequireOwnership = false)]
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public void PressMineServerRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
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{
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ServerRpcParams serverRpcParams = default(ServerRpcParams);
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FastBufferWriter bufferWriter = __beginSendServerRpc(4224840819u, serverRpcParams, RpcDelivery.Reliable);
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__endSendServerRpc(ref bufferWriter, 4224840819u, serverRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
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{
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PressMineClientRpc();
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}
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}
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}
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[ClientRpc]
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public void PressMineClientRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(2652432181u, clientRpcParams, RpcDelivery.Reliable);
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__endSendClientRpc(ref bufferWriter, 2652432181u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
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{
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pressMineDebounceTimer = 0.5f;
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mineAudio.PlayOneShot(minePress);
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WalkieTalkie.TransmitOneShotAudio(mineAudio, minePress);
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}
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}
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}
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private void OnTriggerExit(Collider other)
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{
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if (hasExploded || !mineActivated)
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{
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return;
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}
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Debug.Log("Object leaving mine trigger, gameobject name: " + other.gameObject.name);
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if (other.CompareTag("Player"))
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{
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PlayerControllerB component = other.gameObject.GetComponent<PlayerControllerB>();
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if (component != null && !component.isPlayerDead && !(component != GameNetworkManager.Instance.localPlayerController))
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{
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localPlayerOnMine = false;
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TriggerMineOnLocalClientByExiting();
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}
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}
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else
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{
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if (!other.CompareTag("PlayerRagdoll") && !other.CompareTag("PhysicsProp"))
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{
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return;
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}
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if ((bool)other.GetComponent<DeadBodyInfo>())
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{
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if (other.GetComponent<DeadBodyInfo>().playerScript != GameNetworkManager.Instance.localPlayerController)
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{
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return;
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}
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}
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else if ((bool)other.GetComponent<GrabbableObject>() && !other.GetComponent<GrabbableObject>().NetworkObject.IsOwner)
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{
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return;
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}
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TriggerMineOnLocalClientByExiting();
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}
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}
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private void TriggerMineOnLocalClientByExiting()
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{
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if (!hasExploded)
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{
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SetOffMineAnimation();
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sendingExplosionRPC = true;
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ExplodeMineServerRpc();
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}
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}
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[ServerRpc(RequireOwnership = false)]
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public void ExplodeMineServerRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
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{
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ServerRpcParams serverRpcParams = default(ServerRpcParams);
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FastBufferWriter bufferWriter = __beginSendServerRpc(3032666565u, serverRpcParams, RpcDelivery.Reliable);
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__endSendServerRpc(ref bufferWriter, 3032666565u, serverRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
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{
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ExplodeMineClientRpc();
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}
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}
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}
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[ClientRpc]
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public void ExplodeMineClientRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager == null || !networkManager.IsListening)
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{
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return;
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}
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(456724201u, clientRpcParams, RpcDelivery.Reliable);
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__endSendClientRpc(ref bufferWriter, 456724201u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
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{
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if (sendingExplosionRPC)
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{
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sendingExplosionRPC = false;
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}
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else
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{
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SetOffMineAnimation();
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}
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}
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}
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public void SetOffMineAnimation()
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{
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hasExploded = true;
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mineAnimator.SetTrigger("detonate");
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mineAudio.PlayOneShot(mineTrigger, 1f);
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}
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private IEnumerator TriggerOtherMineDelayed(Landmine mine)
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{
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if (!mine.hasExploded)
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{
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mine.mineAudio.pitch = Random.Range(0.75f, 1.07f);
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mine.hasExploded = true;
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yield return new WaitForSeconds(0.2f);
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mine.SetOffMineAnimation();
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}
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}
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public void Detonate()
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{
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mineAudio.pitch = Random.Range(0.93f, 1.07f);
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mineAudio.PlayOneShot(mineDetonate, 1f);
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SpawnExplosion(base.transform.position + Vector3.up, spawnExplosionEffect: false, 5.7f, 6.4f);
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}
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public static void SpawnExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, float killRange = 1f, float damageRange = 1f)
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{
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Debug.Log("Spawning explosion at pos: {explosionPosition}");
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if (spawnExplosionEffect)
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{
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Object.Instantiate(StartOfRound.Instance.explosionPrefab, explosionPosition, Quaternion.Euler(-90f, 0f, 0f), RoundManager.Instance.mapPropsContainer.transform).SetActive(value: true);
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}
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float num = Vector3.Distance(GameNetworkManager.Instance.localPlayerController.transform.position, explosionPosition);
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if (num < 14f)
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{
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HUDManager.Instance.ShakeCamera(ScreenShakeType.Big);
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}
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else if (num < 25f)
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{
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HUDManager.Instance.ShakeCamera(ScreenShakeType.Small);
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}
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Collider[] array = Physics.OverlapSphere(explosionPosition, 6f, 2621448, QueryTriggerInteraction.Collide);
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PlayerControllerB playerControllerB = null;
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for (int i = 0; i < array.Length; i++)
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{
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float num2 = Vector3.Distance(explosionPosition, array[i].transform.position);
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if (num2 > 4f && Physics.Linecast(explosionPosition, array[i].transform.position + Vector3.up * 0.3f, 256, QueryTriggerInteraction.Ignore))
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{
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continue;
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}
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if (array[i].gameObject.layer == 3)
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{
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playerControllerB = array[i].gameObject.GetComponent<PlayerControllerB>();
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if (playerControllerB != null && playerControllerB.IsOwner)
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{
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if (num2 < killRange)
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{
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Vector3 bodyVelocity = (playerControllerB.gameplayCamera.transform.position - explosionPosition) * 80f / Vector3.Distance(playerControllerB.gameplayCamera.transform.position, explosionPosition);
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playerControllerB.KillPlayer(bodyVelocity, spawnBody: true, CauseOfDeath.Blast);
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}
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else if (num2 < damageRange)
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{
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playerControllerB.DamagePlayer(50);
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}
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}
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}
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else if (array[i].gameObject.layer == 21)
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{
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Landmine componentInChildren = array[i].gameObject.GetComponentInChildren<Landmine>();
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if (componentInChildren != null && !componentInChildren.hasExploded && num2 < 6f)
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{
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Debug.Log("Setting off other mine");
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componentInChildren.StartCoroutine(componentInChildren.TriggerOtherMineDelayed(componentInChildren));
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}
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}
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else if (array[i].gameObject.layer == 19)
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{
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EnemyAICollisionDetect componentInChildren2 = array[i].gameObject.GetComponentInChildren<EnemyAICollisionDetect>();
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if (componentInChildren2 != null && componentInChildren2.mainScript.IsOwner && num2 < 4.5f)
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{
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componentInChildren2.mainScript.HitEnemyOnLocalClient(6);
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}
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}
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}
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int num3 = ~LayerMask.GetMask("Room");
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num3 = ~LayerMask.GetMask("Colliders");
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array = Physics.OverlapSphere(explosionPosition, 10f, num3);
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for (int j = 0; j < array.Length; j++)
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{
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Rigidbody component = array[j].GetComponent<Rigidbody>();
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if (component != null)
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{
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component.AddExplosionForce(70f, explosionPosition, 10f);
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}
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}
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}
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public bool MineHasLineOfSight(Vector3 pos)
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{
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return !Physics.Linecast(base.transform.position, pos, out hit, 256);
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}
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void IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false)
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{
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SetOffMineAnimation();
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sendingExplosionRPC = true;
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ExplodeMineServerRpc();
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}
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protected override void __initializeVariables()
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{
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base.__initializeVariables();
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}
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[RuntimeInitializeOnLoadMethod]
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internal static void InitializeRPCS_Landmine()
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{
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NetworkManager.__rpc_func_table.Add(2763604698u, __rpc_handler_2763604698);
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NetworkManager.__rpc_func_table.Add(3479956057u, __rpc_handler_3479956057);
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NetworkManager.__rpc_func_table.Add(4224840819u, __rpc_handler_4224840819);
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NetworkManager.__rpc_func_table.Add(2652432181u, __rpc_handler_2652432181);
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NetworkManager.__rpc_func_table.Add(3032666565u, __rpc_handler_3032666565);
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NetworkManager.__rpc_func_table.Add(456724201u, __rpc_handler_456724201);
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}
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private static void __rpc_handler_2763604698(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
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target.__rpc_exec_stage = __RpcExecStage.Server;
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((Landmine)target).ToggleMineServerRpc(value);
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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private static void __rpc_handler_3479956057(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
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target.__rpc_exec_stage = __RpcExecStage.Client;
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((Landmine)target).ToggleMineClientRpc(value);
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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private static void __rpc_handler_4224840819(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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target.__rpc_exec_stage = __RpcExecStage.Server;
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((Landmine)target).PressMineServerRpc();
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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private static void __rpc_handler_2652432181(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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target.__rpc_exec_stage = __RpcExecStage.Client;
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((Landmine)target).PressMineClientRpc();
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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private static void __rpc_handler_3032666565(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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target.__rpc_exec_stage = __RpcExecStage.Server;
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((Landmine)target).ExplodeMineServerRpc();
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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private static void __rpc_handler_456724201(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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target.__rpc_exec_stage = __RpcExecStage.Client;
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((Landmine)target).ExplodeMineClientRpc();
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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protected internal override string __getTypeName()
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{
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return "Landmine";
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}
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|
}
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