LethalCompany/Lethal Company/ExportedProject/Assets/Material/DefaultHDTerrainMaterial.mat
2023-12-22 19:05:55 -05:00

63 lines
1.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DefaultHDTerrainMaterial
m_Shader: {fileID: 4800000, guid: b4839e0aa8e0cc44a85e0d97645fc6c0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _TERRAIN_INSTANCED_PERPIXEL_NORMAL
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2225
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TerrainHolesTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
- _AddPrecomputedVelocity: 0
- _CullMode: 2
- _EditorExpendedAreas: 0
- _EnableHeightBlend: 0
- _EnableInstancedPerPixelNormal: 1
- _EnableMotionVectorForVertexAnimation: 0
- _HeightTransition: 0
- _ReceivesSSR: 1
- _SpecularOcclusionMode: 1
- _StencilRef: 0
- _StencilRefDepth: 8
- _StencilRefGBuffer: 10
- _StencilRefMV: 40
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 9
- _StencilWriteMaskGBuffer: 15
- _StencilWriteMaskMV: 40
- _SupportDecals: 1
- _TransparentZWrite: 0
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []