8 lines
223 B
C#
8 lines
223 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[CreateAssetMenu(menuName = "ScriptableObjects/ItemsList", order = 2)]
|
|
public class AllItemsList : ScriptableObject
|
|
{
|
|
public List<Item> itemsList = new List<Item>();
|
|
}
|