LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/AllItemsList.cs
2023-12-22 18:30:10 -05:00

8 lines
223 B
C#

using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "ScriptableObjects/ItemsList", order = 2)]
public class AllItemsList : ScriptableObject
{
public List<Item> itemsList = new List<Item>();
}