166 lines
4.4 KiB
C#
166 lines
4.4 KiB
C#
using Unity.Netcode;
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using UnityEngine;
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public class EnemyVent : NetworkBehaviour
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{
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public float spawnTime;
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public bool occupied;
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[Space(5f)]
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public EnemyType enemyType;
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public int enemyTypeIndex;
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[Space(10f)]
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public AudioSource ventAudio;
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public AudioLowPassFilter lowPassFilter;
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public AudioClip ventCrawlSFX;
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public Transform floorNode;
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private bool isPlayingAudio;
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private RoundManager roundManager;
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public Animator ventAnimator;
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public bool ventIsOpen;
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private void Start()
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{
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roundManager = Object.FindObjectOfType<RoundManager>();
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}
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private void BeginVentSFX()
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{
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if (enemyType.overrideVentSFX != null)
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{
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ventAudio.clip = enemyType.overrideVentSFX;
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}
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else
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{
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ventAudio.clip = ventCrawlSFX;
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}
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ventAudio.Play();
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ventAudio.volume = 0f;
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}
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[ClientRpc]
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public void OpenVentClientRpc()
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager == null || !networkManager.IsListening)
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{
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return;
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}
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(2182253155u, clientRpcParams, RpcDelivery.Reliable);
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__endSendClientRpc(ref bufferWriter, 2182253155u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
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{
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if (!ventIsOpen)
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{
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ventIsOpen = true;
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ventAnimator.SetTrigger("openVent");
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lowPassFilter.lowpassResonanceQ = 0f;
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}
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occupied = false;
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}
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}
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[ClientRpc]
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public void SyncVentSpawnTimeClientRpc(int time, int enemyIndex)
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{
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NetworkManager networkManager = base.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
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{
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ClientRpcParams clientRpcParams = default(ClientRpcParams);
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FastBufferWriter bufferWriter = __beginSendClientRpc(3841281693u, clientRpcParams, RpcDelivery.Reliable);
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BytePacker.WriteValueBitPacked(bufferWriter, time);
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BytePacker.WriteValueBitPacked(bufferWriter, enemyIndex);
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__endSendClientRpc(ref bufferWriter, 3841281693u, clientRpcParams, RpcDelivery.Reliable);
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}
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if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
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{
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enemyTypeIndex = enemyIndex;
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enemyType = roundManager.currentLevel.Enemies[enemyIndex].enemyType;
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spawnTime = time;
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occupied = true;
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}
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}
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}
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private void Update()
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{
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if (occupied)
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{
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if (!isPlayingAudio)
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{
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if (spawnTime - roundManager.timeScript.currentDayTime < enemyType.timeToPlayAudio)
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{
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isPlayingAudio = true;
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BeginVentSFX();
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}
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}
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else
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{
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ventAudio.volume = Mathf.Abs((spawnTime - roundManager.timeScript.currentDayTime) / enemyType.timeToPlayAudio - 1f);
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lowPassFilter.lowpassResonanceQ = Mathf.Abs(ventAudio.volume * 2f - 2f);
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}
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}
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else if (isPlayingAudio)
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{
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isPlayingAudio = false;
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ventAudio.Stop();
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}
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}
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protected override void __initializeVariables()
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{
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base.__initializeVariables();
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}
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[RuntimeInitializeOnLoadMethod]
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internal static void InitializeRPCS_EnemyVent()
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{
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NetworkManager.__rpc_func_table.Add(2182253155u, __rpc_handler_2182253155);
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NetworkManager.__rpc_func_table.Add(3841281693u, __rpc_handler_3841281693);
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}
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private static void __rpc_handler_2182253155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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target.__rpc_exec_stage = __RpcExecStage.Client;
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((EnemyVent)target).OpenVentClientRpc();
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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private static void __rpc_handler_3841281693(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
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{
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NetworkManager networkManager = target.NetworkManager;
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if ((object)networkManager != null && networkManager.IsListening)
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{
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ByteUnpacker.ReadValueBitPacked(reader, out int value);
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ByteUnpacker.ReadValueBitPacked(reader, out int value2);
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target.__rpc_exec_stage = __RpcExecStage.Client;
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((EnemyVent)target).SyncVentSpawnTimeClientRpc(value, value2);
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target.__rpc_exec_stage = __RpcExecStage.None;
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}
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}
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protected internal override string __getTypeName()
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{
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return "EnemyVent";
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}
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}
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