LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/BottleBin.asset
2024-01-05 18:46:12 -05:00

65 lines
1.8 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: BottleBin
m_EditorClassIdentifier:
itemId: 0
itemName: Bottles
spawnPositionTypes:
- {fileID: 11400000, guid: 16b31f0c0f2fe23439bf0bf654571ebc, type: 2}
- {fileID: 11400000, guid: 6a96e7270a935854ca04f769acd82065, type: 2}
twoHanded: 1
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1.18
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 140
minValue: 110
spawnPrefab: {fileID: 1524510577897186, guid: 21226396d0997d1469709ae5d1b2ad5f, type: 2}
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: cbd6fd71daf73e844a55034c27d77d59, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 6cc1e45d4f1881f42b38a102e7ed6a45, type: 3}
dropSFX: {fileID: 8300000, guid: 295bc198a8fd69a4eaffd543145188b8, type: 3}
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
saveItemVariable: 0
isDefensiveWeapon: 0
toolTips: []
verticalOffset: 0.3
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: -90, y: 0, z: 0}
rotationOffset: {x: -5.3, y: 111.9, z: 5.25}
positionOffset: {x: -0.39, y: 0.23, z: -0.18}
meshOffset: 0
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0