LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/LockPicker.asset
2023-12-22 18:30:14 -05:00

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1.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: LockPicker
m_EditorClassIdentifier:
itemId: 8
itemName: Lockpicker
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1.15
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 0
creditsWorth: 20
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
spawnPrefab: {fileID: 1236279855474793, guid: 124a503fc83aa274da4546f322c8bfde, type: 2}
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batteryUsage: 420
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: 03b30d6cbf518a34f9b0162d568dac91, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
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grabSFX: {fileID: 8300000, guid: ce430227c927daa4c9fcb99bdc4dc162, type: 3}
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pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 1
syncInteractLRFunction: 0
toolTips:
- 'Place on door : [RMB]'
verticalOffset: 0.14
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: -90, y: 0, z: 0}
rotationOffset: {x: 0, y: 0, z: 0}
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