LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/PickleJar.asset
2023-12-22 18:37:55 -05:00

61 lines
1.6 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: PickleJar
m_EditorClassIdentifier:
itemId: 0
itemName: Jar of pickles
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1.15
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 150
minValue: 80
spawnPrefab: {fileID: 1904054791907856, guid: 63cdc039ae2953c40b522400e4cfc6dd, type: 2}
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: 74c38b28a1961ca45a876ad640a9b883, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 319df46ca3a7d67459eb9aa9aac32202, type: 3}
dropSFX: {fileID: 8300000, guid: e8f5bd2bdf4cff046877cbb218c46597, type: 3}
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
toolTips: []
verticalOffset: 0.3
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: -90, y: 0, z: 0}
rotationOffset: {x: 0, y: 90, z: 0}
positionOffset: {x: 0.19, y: 0, z: -0.15}
meshOffset: 0
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0