LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/FancyWall2PillarDoorBlocker.prefab
2023-12-22 19:46:49 -05:00

859 lines
24 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1658917212462874
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4033542988790789}
m_Layer: 0
m_Name: FancyWall2PillarDoorBlocker
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033542988790789
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1658917212462874}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -237.63196, y: -71.20593, z: 40.926}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4888343839442059}
- {fileID: 4494208663150623}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1903414594094510
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4888343839442059}
- component: {fileID: 33605435935952229}
- component: {fileID: 23668511935041116}
m_Layer: 8
m_Name: mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4888343839442059
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1903414594094510}
m_LocalRotation: {x: -0.5000001, y: 0.49999964, z: 0.49999985, w: 0.5000004}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.742861, y: 1.742861, z: 1.742861}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4000297137674113}
- {fileID: 4598446827650715}
m_Father: {fileID: 4033542988790789}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: -89.99993, z: 0}
--- !u!33 &33605435935952229
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1903414594094510}
m_Mesh: {fileID: 4300000, guid: bdf735a87780d7340a08e13c88b50061, type: 2}
--- !u!23 &23668511935041116
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1903414594094510}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4badd24c899280f4c9cfcf3e547a7f25, type: 2}
- {fileID: 2100000, guid: da5ff23d83ab53c4a9e7430d17319bfb, type: 2}
- {fileID: 2100000, guid: 7d9ac2984f866f940b74c6b60f2f8478, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1767491933892430
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4000297137674113}
- component: {fileID: 65291199219737933}
m_Layer: 11
m_Name: Collider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000297137674113
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767491933892430}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0463, y: -0, z: 2.26}
m_LocalScale: {x: 0.35240832, y: 1.299, z: 4.483142}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4888343839442059}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!65 &65291199219737933
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767491933892430}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1253425320744182
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4598446827650715}
- component: {fileID: 65595765860914679}
m_Layer: 11
m_Name: Collider (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4598446827650715
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253425320744182}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0068, y: 0, z: 0.5625}
m_LocalScale: {x: 0.45862415, y: 1.299, z: 1.0880585}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4888343839442059}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!65 &65595765860914679
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1253425320744182}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1985619459372543
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4494208663150623}
- component: {fileID: 114669917036637961}
m_Layer: 8
m_Name: AlleyExitDoorContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4494208663150623
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1985619459372543}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.05}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4552156263491176}
- {fileID: 4205516366022727}
m_Father: {fileID: 4033542988790789}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!114 &114669917036637961
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1985619459372543}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3082d2a57f1d60917000af0bdeb85ea8, type: 3}
m_Name:
m_EditorClassIdentifier:
PropGroupID: 1231
MainPathWeight: 1
BranchPathWeight: 0.4
DepthWeightScale:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.01875
inSlope: 0
outSlope: 7.952512E-06
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.383654
value: 0.018753052
inSlope: 7.952512E-06
outSlope: 0.041682947
tangentMode: 0
weightedMode: 2
inWeight: 0.5993611
outWeight: 0.68534625
- serializedVersion: 3
time: 1
value: 1
inSlope: 0.026136464
outSlope: 0.026136464
tangentMode: 0
weightedMode: 0
inWeight: 0.36433595
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1705020130942725
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4552156263491176}
- component: {fileID: 114032419818732494}
m_Layer: 9
m_Name: SpawnEntranceBTrigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4552156263491176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705020130942725}
m_LocalRotation: {x: -5.0891646E-10, y: 0.7071565, z: 2.9802365E-08, w: 0.70705706}
m_LocalPosition: {x: -0.005000591, y: 1.6305847, z: -0.45700178}
m_LocalScale: {x: 0.33416197, y: 3.4495785, z: 1.9044178}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4494208663150623}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 179.98311, y: -89.99194, z: -179.98311}
--- !u!114 &114032419818732494
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705020130942725}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 94f10ed4536484ae40a507a235b54583, type: 3}
m_Name:
m_EditorClassIdentifier:
spawnPrefab: {fileID: 1375753625136501, guid: 2d4ad1e68254c1b4fba5b421e1ee4cb1, type: 2}
--- !u!1 &1206268687886179
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4205516366022727}
m_Layer: 0
m_Name: FireExitDoor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4205516366022727
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206268687886179}
m_LocalRotation: {x: -0, y: -0.7072049, z: -0, w: -0.7070087}
m_LocalPosition: {x: -0.015996752, y: 1.4239655, z: -0.410007}
m_LocalScale: {x: 0.69852316, y: 0.7842047, z: 0.77049476}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4044809978291983}
- {fileID: 4877569330132570}
- {fileID: 4848862648246052}
m_Father: {fileID: 4494208663150623}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 180, y: -89.98411, z: -180}
--- !u!1 &1157421307052043
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4044809978291983}
- component: {fileID: 33461189732189936}
- component: {fileID: 23860281492821576}
m_Layer: 24
m_Name: Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4044809978291983
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1157421307052043}
m_LocalRotation: {x: -0.00017222764, y: 0.70710677, z: 0.70710677, w: 0.00017222764}
m_LocalPosition: {x: -0.2, y: 2.76, z: -0.16}
m_LocalScale: {x: 1.4120048, y: 1.1372691, z: 1.1173867}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4530418405800627}
m_Father: {fileID: 4205516366022727}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: -0.027910681, z: 180}
--- !u!33 &33461189732189936
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1157421307052043}
m_Mesh: {fileID: 4300000, guid: 24bf567c291372d4882f70a68a634a38, type: 2}
--- !u!23 &23860281492821576
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1157421307052043}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6bf62b2685e4b14459885c5f9b35e715, type: 2}
- {fileID: 2100000, guid: d4ec643574cb4a24988f84fe9b8ecda7, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1775448597520304
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4530418405800627}
- component: {fileID: 108774508496670523}
- component: {fileID: 114396746867910760}
m_Layer: 24
m_Name: RedLight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4530418405800627
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1775448597520304}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.143, y: 0.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4044809978291983}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!108 &108774508496670523
Light:
serializedVersion: 10
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1775448597520304}
m_Enabled: 1
m_Type: 2
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 2.7852113
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 2
m_AreaSize: {x: 0.5, y: 0.5}
m_BounceIntensity: 0
m_ColorTemperature: 1500
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &114396746867910760
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1775448597520304}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -791748507, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Intensity: 35
m_EnableSpotReflector: 1
m_LuxAtDistance: 1
m_InnerSpotPercent: 0
m_SpotIESCutoffPercent: 100
m_LightDimmer: 1
m_VolumetricDimmer: 1
m_LightUnit: 0
m_FadeDistance: 10000
m_VolumetricFadeDistance: 10000
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 0.5
m_ShapeHeight: 0.5
m_AspectRatio: 1
m_ShapeRadius: 0.2
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 0.99
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_IESPoint: {fileID: 0}
m_IESSpot: {fileID: 0}
m_IncludeForRayTracing: 1
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0.5
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 1.5E+11
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_SemiTransparentShadow: 0
m_ColorShadow: 1
m_DistanceBasedFiltering: 0
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 1E-05
m_EvsmBlurPasses: 0
m_LightlayersMask: 1
m_LinkShadowLayers: 1
m_ShadowNearPlane: 0.1
m_BlockerSampleCount: 24
m_FilterSampleCount: 16
m_MinFilterSize: 0.1
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 512
m_UseOverride: 1
m_Level: 0
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 10000
m_UseContactShadow:
m_Override: 0
m_UseOverride: 1
m_Level: 0
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 0
m_AlwaysDrawDynamicShadows: 0
m_UpdateShadowOnLightMovement: 0
m_CachedShadowTranslationThreshold: 0.01
m_CachedShadowAngularThreshold: 0.5
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_preserveCachedShadow: 0
m_OnDemandShadowRenderOnPlacement: 1
m_ShadowCascadeRatios:
- 0.05
- 0.2
- 0.3
m_ShadowCascadeBorders:
- 0.2
- 0.2
- 0.2
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 0
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 1
featuresFoldout: 1
m_AreaLightEmissiveMeshShadowCastingMode: 0
m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0
m_AreaLightEmissiveMeshLayer: -1
m_Version: 11
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 512
m_ObsoleteContactShadows: 0
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0
--- !u!1 &1387046191912629
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4877569330132570}
- component: {fileID: 33482010862237948}
- component: {fileID: 23307461799792440}
m_Layer: 24
m_Name: Cube.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4877569330132570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387046191912629}
m_LocalRotation: {x: 3.0908623E-08, y: 0.7071068, z: 0.7071067, w: 3.0908616E-08}
m_LocalPosition: {x: 0.006097179, y: 0.1907, z: 0.0055963397}
m_LocalScale: {x: -0.057983216, y: -0.019156272, z: -0.024692971}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4205516366022727}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90.00001, y: 1.5351846E-13, z: -180}
--- !u!33 &33482010862237948
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387046191912629}
m_Mesh: {fileID: 4300000, guid: 22993641249f5cf4799b10847724a51c, type: 2}
--- !u!23 &23307461799792440
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387046191912629}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8149be269bccda14094d42c4a2e12d9d, type: 2}
- {fileID: 2100000, guid: 6bf62b2685e4b14459885c5f9b35e715, type: 2}
- {fileID: 2100000, guid: 8f314c968ff589448ab4e47779e16bf9, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1508012006869155
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4848862648246052}
- component: {fileID: 33354899768415120}
- component: {fileID: 23240941682812164}
m_Layer: 24
m_Name: Cube.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4848862648246052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508012006869155}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.0523, y: 0.1528, z: 0.0033}
m_LocalScale: {x: 0.14485274, y: 1, z: 1.9845995}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4205516366022727}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0}
--- !u!33 &33354899768415120
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508012006869155}
m_Mesh: {fileID: 4300000, guid: ac7e7ee5cc929474e800d49759fd1e8b, type: 2}
--- !u!23 &23240941682812164
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508012006869155}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0b73f4c9cdc33dd48ba40cbed1d6e164, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}