LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs
2023-12-22 18:30:10 -05:00

21 lines
483 B
C#

using UnityEngine;
[CreateAssetMenu(menuName = "ScriptableObjects/LevelAmbience", order = 2)]
public class LevelAmbienceLibrary : ScriptableObject
{
public AudioClip[] insanityMusicAudios;
public AudioClip[] insideAmbience;
public RandomAudioClip[] insideAmbienceInsanity;
[Space(15f)]
public AudioClip[] shipAmbience;
public RandomAudioClip[] shipAmbienceInsanity;
[Space(15f)]
public AudioClip[] outsideAmbience;
public RandomAudioClip[] outsideAmbienceInsanity;
}