104 lines
3.2 KiB
Text
104 lines
3.2 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: -1929850180, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3}
|
|
m_Name: HDRenderPipelineGlobalSettings
|
|
m_EditorClassIdentifier:
|
|
m_DefaultVolumeProfile: {fileID: 11400000, guid: 8ff4dc8c98d74264d81c1b25e6f0d3d2, type: 2}
|
|
m_RenderingPathDefaultCameraFrameSettings:
|
|
bitDatas:
|
|
data1: 72198125334298445
|
|
data2: 13763000477350330392
|
|
lodBias: 1
|
|
lodBiasMode: 0
|
|
lodBiasQualityLevel: 0
|
|
maximumLODLevel: 0
|
|
maximumLODLevelMode: 0
|
|
maximumLODLevelQualityLevel: 0
|
|
sssQualityMode: 0
|
|
sssQualityLevel: 0
|
|
sssCustomSampleBudget: 20
|
|
msaaMode: 9
|
|
materialQuality: 0
|
|
m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings:
|
|
bitDatas:
|
|
data1: 135310754214733
|
|
data2: 4539628428684427288
|
|
lodBias: 1
|
|
lodBiasMode: 0
|
|
lodBiasQualityLevel: 0
|
|
maximumLODLevel: 0
|
|
maximumLODLevelMode: 0
|
|
maximumLODLevelQualityLevel: 0
|
|
sssQualityMode: 0
|
|
sssQualityLevel: 0
|
|
sssCustomSampleBudget: 20
|
|
msaaMode: 1
|
|
materialQuality: 0
|
|
m_RenderingPathDefaultRealtimeReflectionFrameSettings:
|
|
bitDatas:
|
|
data1: 139923391782733
|
|
data2: 13763000465539203088
|
|
lodBias: 1
|
|
lodBiasMode: 0
|
|
lodBiasQualityLevel: 0
|
|
maximumLODLevel: 0
|
|
maximumLODLevelMode: 0
|
|
maximumLODLevelQualityLevel: 0
|
|
sssQualityMode: 0
|
|
sssQualityLevel: 0
|
|
sssCustomSampleBudget: 20
|
|
msaaMode: 1
|
|
materialQuality: 0
|
|
m_RenderPipelineResources: {fileID: 11400000, guid: e79f9666a7d41cd4480c4db16a52db84, type: 2}
|
|
m_RenderPipelineRayTracingResources: {fileID: 0}
|
|
beforeTransparentCustomPostProcesses: []
|
|
beforePostProcessCustomPostProcesses: []
|
|
afterPostProcessBlursCustomPostProcesses: []
|
|
afterPostProcessCustomPostProcesses: []
|
|
beforeTAACustomPostProcesses: []
|
|
lightLayerName0: Light Layer default
|
|
lightLayerName1: Light Layer 1
|
|
lightLayerName2: Light Layer 2
|
|
lightLayerName3: Light Layer 3
|
|
lightLayerName4: Light Layer 4
|
|
lightLayerName5: Light Layer 5
|
|
lightLayerName6: Light Layer 6
|
|
lightLayerName7: Light Layer 7
|
|
decalLayerName0: Decal Layer default
|
|
decalLayerName1: Player blood
|
|
decalLayerName2: Decal Layer 2
|
|
decalLayerName3: Decal Layer 3
|
|
decalLayerName4: Decal Layer 4
|
|
decalLayerName5: Decal Layer 5
|
|
decalLayerName6: Decal Layer 6
|
|
decalLayerName7: Decal Layer 7
|
|
lensAttenuationMode: 0
|
|
colorGradingSpace: 0
|
|
m_ObsoleteDiffusionProfileSettingsList:
|
|
- {fileID: 11400000, guid: f1a291e501fced34bac7ad80f712f9cf, type: 2}
|
|
- {fileID: 11400000, guid: b056c74a52ece5947b892c9edc26e60f, type: 2}
|
|
rendererListCulling: 1
|
|
DLSSProjectId: 000000
|
|
useDLSSCustomProjectId: 0
|
|
supportProbeVolumes: 0
|
|
supportRuntimeDebugDisplay: 1
|
|
autoRegisterDiffusionProfiles: 0
|
|
apvScenesData:
|
|
serializedBounds: []
|
|
serializedHasVolumes: []
|
|
serializedProfiles: []
|
|
serializedBakeSettings: []
|
|
serializedBakingSets: []
|
|
m_LightingScenario: Default
|
|
m_Version: 5
|
|
m_ShaderVariantLogLevel: 0
|
|
m_ExportShaderVariants: 1
|