LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/HoarderBugItem.cs
2023-12-22 18:30:10 -05:00

17 lines
379 B
C#

using UnityEngine;
public class HoarderBugItem
{
public GrabbableObject itemGrabbableObject;
public Vector3 itemNestPosition;
public HoarderBugItemStatus status;
public HoarderBugItem(GrabbableObject newObject, HoarderBugItemStatus newStatus, Vector3 bugNestPosition)
{
itemGrabbableObject = newObject;
status = newStatus;
itemNestPosition = bugNestPosition;
}
}