22 lines
357 B
C#
22 lines
357 B
C#
using System;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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[Serializable]
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public class PlayerListSlot
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{
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public GameObject slotContainer;
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public GameObject volumeSliderContainer;
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public GameObject KickUserButton;
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public bool isConnected;
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public TextMeshProUGUI usernameHeader;
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public Slider volumeSlider;
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public ulong playerSteamId;
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}
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