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YanagiZS/crates/yanagi-data/fbs/tables.fbs
2024-12-12 17:41:29 +03:00

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table AvatarBaseTemplate {
id: int;
code_name: string;
name: string;
full_name: string;
audio_event_replace_param: string;
audio_bank: string;
hit_types: [int];
element_types: [int];
unk_1: int;
gender: int;
camp: int;
unk_2: [string];
}
struct Property {
property: int;
value: int;
}
struct RefineCost {
item_id: int;
number: int;
}
table WeaponTemplate {
item_id: int;
weapon_name: string;
unk_missing_field: int;
base_property: Property;
rand_property: Property;
star_limit: int;
exp_recycle: int;
weapon_script_config: string;
weapon_ui_model: string;
unk_1: int;
unk_missing_field_2: int;
unk_weapon_path: string;
unk_missing_field_3: int;
refine_initial: int;
refine_limit: int;
unk_missing_field_4: int;
unk_missing_field_5: int;
unk_string_with_values: string;
unk_missing_field_6: int;
unk_2: int; // 3
weapon_desc: string;
weapon_release_tag: string;
unk_empty_string: string;
avatar_id: int;
weapon_comment: string;
refine_costs: [RefineCost];
unk_3: int;
}
table AvatarBaseTemplateTb {
data: [AvatarBaseTemplate];
}
table WeaponTemplateTb {
data: [WeaponTemplate];
}