9 lines
232 B
Rust
9 lines
232 B
Rust
use super::*;
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pub async fn on_rpc_get_battle_pass_data_arg(
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_: &RpcPtcContext,
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_: &mut PlayerSession,
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_: RpcGetBattlePassDataArg,
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) -> Result<RpcGetBattlePassDataRet, i32> {
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Ok(RpcGetBattlePassDataRet::default())
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}
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