const commandhandler = @import("../command.zig"); const std = @import("std"); const Session = @import("../Session.zig"); const protocol = @import("protocol"); const LineupManager = @import("../manager/lineup_mgr.zig").LineupManager; const SceneManager = @import("../manager/scene_mgr.zig").SceneManager; const Allocator = std.mem.Allocator; const CmdID = protocol.CmdID; const Error = commandhandler.Error; pub fn handle(session: *Session, _: []const u8, allocator: Allocator) Error!void { var lineup_mgr = LineupManager.init(allocator); const lineup = try lineup_mgr.createLineup(); var scene_manager = SceneManager.init(allocator); const scene_info = try scene_manager.createScene(20421, 20421001, 2042101, 2042106); try session.send(CmdID.CmdEnterSceneByServerScNotify, protocol.EnterSceneByServerScNotify{ .reason = protocol.EnterSceneReason.ENTER_SCENE_REASON_DIMENSION_MERGE, .lineup = lineup, .scene = scene_info, }); }