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FreeSR/FreeSR.Dispatch/DispatchServer.cs

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C#
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namespace FreeSR.Dispatch
{
using FreeSR.Dispatch.Service;
using FreeSR.Dispatch.Service.Manager;
using FreeSR.Shared.Configuration;
using FreeSR.Shared.Exceptions;
using NLog;
internal static class DispatchServer
{
private const string Title = "FreeSR Dispatch Server (EXPERIMENTAL OPEN SOURCE BUILD)";
private static readonly Logger s_log = LogManager.GetCurrentClassLogger();
private static void Main(string[] args)
{
Directory.SetCurrentDirectory(AppContext.BaseDirectory);
AppDomain.CurrentDomain.UnhandledException += OnFatalException;
Console.Title = Title;
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Console.WriteLine("FreeSR is a free and open-source software, if you paid for this, you have been scammed!");
Console.WriteLine("FreeSR是一个免费且开源的软件如果你是花钱买来的则说明你被骗了");
Console.WriteLine("https://git.xeondev.com/Moux23333/FreeSR");
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s_log.Info("Initializing...");
ConfigurationManager<DispatchServerConfiguration>.Instance.Initialize("DispatchServer.json");
var serverConfiguration = ConfigurationManager<DispatchServerConfiguration>.Instance.Model;
RegionManager.Initialize(serverConfiguration.Region);
HttpDispatchService.Initialize(serverConfiguration.Network);
s_log.Info("Server is ready!");
Thread.Sleep(-1); // TODO: Console handler
}
private static void OnFatalException(object sender, UnhandledExceptionEventArgs args)
{
if (args.ExceptionObject is ServerInitializationException initException)
{
Console.WriteLine("Server initialization failed, unhandled exception!");
Console.WriteLine(initException);
}
else
{
Console.WriteLine("Unhandled exception in runtime!");
Console.WriteLine(args.ExceptionObject);
}
Console.WriteLine("Press enter to close this window...");
Console.ReadLine();
}
}
}