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FreeSR/FreeSR.Proto/BattleEndStatus.cs

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2024-01-27 13:06:07 +00:00
namespace FreeSR.Proto
{
using ProtoBuf;
public enum BattleEndStatus
{
BATTLE_END_NONE = 0,
BATTLE_END_WIN = 1,
BATTLE_END_LOSE = 2,
BATTLE_END_QUIT = 3,
}
}