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FreeSR/FreeSR.Proto/EnterSceneReason.cs

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2024-01-27 13:06:07 +00:00
namespace FreeSR.Proto
{
using ProtoBuf;
public enum EnterSceneReason
{
ENTER_SCENE_REASON_NONE = 0,
ENTER_SCENE_REASON_CHALLENGE_TIMEOUT = 1,
ENTER_SCENE_REASON_ROGUE_TIMEOUT = 2,
}
}