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FreeSR/FreeSR.Proto/MonsterProperty.cs

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2024-01-27 13:06:07 +00:00
namespace FreeSR.Proto
{
using ProtoBuf;
[ProtoContract]
public class MonsterProperty
{
[ProtoMember(1)] public double MaxHp;
[ProtoMember(2)] public double Attack;
[ProtoMember(3)] public double Defence;
[ProtoMember(4)] public double Shield;
[ProtoMember(5)] public double Speed;
[ProtoMember(6)] public double LeftHp;
[ProtoMember(7)] public double Gopcmnbbgdj;
}
}