namespace FreeSR.Gateserver.Network
{
using DotNetty.Buffers;
using DotNetty.Transport.Channels;
using FreeSR.Gateserver.Network.Packet;
using FreeSR.Proto;
internal class NetSession
private IChannel _channel;
public NetSession(IChannel channel)
_channel = channel;
}
public async void Send<T>(CmdType cmdId, T data) where T : class
var packet = new NetPacket()
CmdId = (int)cmdId,
Data = data
};
var buffer = Unpooled.Buffer();
packet.Serialize<T>(buffer);
packet.Buf = buffer;
await _channel.WriteAndFlushAsync(packet);
public async void Send<T>(int cmdId, T data) where T : class
CmdId = cmdId,