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FreeSR/FreeSR.Proto/BattleCheckResultType.cs

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2024-01-27 13:06:07 +00:00
namespace FreeSR.Proto
{
using ProtoBuf;
public enum BattleCheckResultType
{
BATTLE_CHECK_RESULT_SUCC = 0,
BATTLE_CHECK_RESULT_FAIL = 1,
BATTLE_CHECK_RESULT_PASS = 2,
}
}