12 lines
195 B
C#
12 lines
195 B
C#
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namespace FreeSR.Proto
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{
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using ProtoBuf;
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public enum MLKHBFJFDGE
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{
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SCENE_CAST_SKILL_NONE = 0,
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SCENE_CAST_SKILL_PROJECTILE_HIT = 1,
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SCENE_CAST_SKILL_PROJECTILE_LIFETIME_FINISH = 2,
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}
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}
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