2024-01-27 13:06:07 +00:00
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namespace FreeSR.Gateserver.Manager.Handlers
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{
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using FreeSR.Gateserver.Manager.Handlers.Core;
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using FreeSR.Gateserver.Network;
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using FreeSR.Proto;
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2024-02-21 06:41:22 +00:00
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using System.Numerics;
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2024-01-27 13:06:07 +00:00
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internal static class SceneReqGroup
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{
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2024-01-27 13:08:24 +00:00
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[Handler(CmdType.CmdGetCurSceneInfoCsReq)]
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2024-01-27 13:06:07 +00:00
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public static void OnGetCurSceneInfoCsReq(NetSession session, int cmdId, object data)
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{
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SceneInfo scene = new SceneInfo
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{
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GameModeType = 1,
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//Bkmbkahohif = 1,
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//Admbbnbnibk = 1,
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EntryId = 2032101,
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PlaneId = 20321,
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FloorId = 20321001,
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};
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2024-01-31 04:31:26 +00:00
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/*scene.EntityLists.Add(new SceneEntityInfo
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{
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EntityId = 0,
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GroupId = 0,
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InstId = 0,
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Motion = new MotionInfo()
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{
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Pos = new Vector(),
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Rot = new Vector()
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}
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2024-01-31 04:31:26 +00:00
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});*/
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2024-01-27 13:08:24 +00:00
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session.Send(CmdType.CmdGetCurSceneInfoScRsp, new GetCurSceneInfoScRsp
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2024-01-27 13:06:07 +00:00
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{
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Scene = scene,
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Retcode = 0
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});
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}
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2024-02-21 06:41:22 +00:00
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[Handler(CmdType.CmdGetSceneMapInfoCsReq)]
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public static void OnGetSceneMapInfoCsReq(NetSession session, int cmdId, object data)
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{
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var request = data as GetSceneMapInfoCsReq;
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uint[] back = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 0 };
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var mapinfo = new SceneMapInfo
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{
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Retcode = 0,
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LightenSectionLists = back,
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ChestLists = {
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new ChestInfo
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{
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ChestType = ChestType.MapInfoChestTypeNormal
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},
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new ChestInfo
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{
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ChestType = ChestType.MapInfoChestTypePuzzle
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},
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new ChestInfo
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{
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ChestType = ChestType.MapInfoChestTypeChallenge
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}
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},
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};
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var response = new GetSceneMapInfoScRsp
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{
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Retcode = 0,
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EntryId = request.EntryIdLists[0],
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CurMapEntryId = request.EntryId,
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SceneMapInfoes = { mapinfo },
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LightenSectionLists = back,
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};
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session.Send(CmdType.CmdGetSceneMapInfoScRsp, response);
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}
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2024-01-27 13:06:07 +00:00
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}
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}
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