namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class GLGCGPLGPMN { [ProtoMember(15)] public int Nldjkimllpp; [ProtoMember(8)] public int StageId; [ProtoMember(1)] public int Retcode; [ProtoMember(11)] public int Kbplfehfggh; [ProtoMember(7)] public SceneBattleInfo BattleInfo; } }