namespace FreeSR.Proto { using ProtoBuf; public enum MAAKODLEGIF { ROGUE_ROOM_STATUS_NONE = 0, ROGUE_ROOM_STATUS_LOCK = 1, ROGUE_ROOM_STATUS_UNLOCK = 2, ROGUE_ROOM_STATUS_PLAY = 3, ROGUE_ROOM_STATUS_FINISH = 4, } }