namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class MazeMapData { [ProtoMember(13)] public int CurMapEntryId; [ProtoMember(8)] public List Plhhejpgcnp; [ProtoMember(3)] public int Retcode; [ProtoMember(14)] public int EntryId; [ProtoMember(2)] public List Pejmpfblini; [ProtoMember(5)] public List MazeGroupList; [ProtoMember(1)] public List UnlockedTeleportList; [ProtoMember(7)] public List MazePropList; } }