namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class PlayerBasicInfo { [ProtoMember(1)] public string Nickname; [ProtoMember(2)] public int Level; [ProtoMember(3)] public int Exp; [ProtoMember(4)] public int Stamina; [ProtoMember(5)] public int MCoin; [ProtoMember(6)] public int HCoin; [ProtoMember(7)] public int SCoin; [ProtoMember(8)] public int WorldLevel; } }