namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class SceneNpcMonsterInfo { [ProtoMember(8)] public bool Aimdkiodiib; [ProtoMember(10)] public int MonsterId; [ProtoMember(2)] public FNCLFLKHFFH Hbaaijkmjkb; [ProtoMember(7)] public bool Nknhamfjpdj; [ProtoMember(1)] public int WorldLevel; [ProtoMember(5)] public int Malnbhckeni; } }