namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class GetCurBattleInfoScRsp { [ProtoMember(7)] public BattleEndStatus LastEndStatus; [ProtoMember(11)] public SceneBattleInfo BattleInfo; [ProtoMember(4)] public int Retcode; [ProtoMember(10)] public int StageId; } }