namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class PVEBattleResultCsReq { [ProtoMember(2)] public int Kigbbbpdkeb; [ProtoMember(4)] public BattleEndStatus EndStatus; [ProtoMember(15)] public BattleStatistics Stt; [ProtoMember(10)] public int Lmldeacdahh; [ProtoMember(14)] public int Kbhkhhakpnd; [ProtoMember(5)] public List OpList; [ProtoMember(1)] public byte[] TurnSnapshotHash; [ProtoMember(9)] public string Caiaobgaecf; [ProtoMember(3)] public int StageId; [ProtoMember(11)] public int Oaajfogongi; [ProtoMember(12)] public Dictionary Ggljgembgdh; [ProtoMember(13)] public bool IsAiConsiderUltraSkill; [ProtoMember(7)] public int Ckgdeakgmlj; [ProtoMember(6)] public bool Okeokgaicel; } }