namespace FreeSR.Proto { using ProtoBuf; [ProtoContract] public class PVEBattleResultScRsp { [ProtoMember(6)] public ItemList Dmncdcmjjmn; [ProtoMember(5)] public int Lmldeacdahh; [ProtoMember(7)] public int Jpejdeeinnk; [ProtoMember(14)] public BattleEndStatus EndStatus; [ProtoMember(8)] public int Bpionpopiab; [ProtoMember(12)] public ItemList Fmkohilgcib; [ProtoMember(11)] public bool Chfeocgiiog; [ProtoMember(13)] public int MismatchTurnCount; [ProtoMember(10)] public int Retcode; [ProtoMember(4)] public int Malnbhckeni; [ProtoMember(9)] public int StageId; [ProtoMember(3)] public string Allejaoeeeg; [ProtoMember(15)] public ItemList Kdfglahggai; [ProtoMember(1)] public string Aphohonhgno; [ProtoMember(2)] public List BattleAvatarList; } }