This repository has been archived on 2024-03-29. You can view files and clone it, but cannot push or open issues or pull requests.
FreeSR/FreeSR.Proto/GameplayCounterUpdateReason.cs
2024-01-27 21:06:07 +08:00

12 lines
276 B
C#

namespace FreeSR.Proto
{
using ProtoBuf;
public enum GameplayCounterUpdateReason
{
GAMEPLAY_COUNTER_UPDATE_REASON_NONE = 0,
GAMEPLAY_COUNTER_UPDATE_REASON_ACTIVATE = 1,
GAMEPLAY_COUNTER_UPDATE_REASON_DEACTIVATE = 2,
GAMEPLAY_COUNTER_UPDATE_REASON_CHANGE = 3,
}
}