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FreeSR/FreeSR.Proto/PunkLordBattleRecord.cs
2024-01-27 21:06:07 +08:00

19 lines
516 B
C#

namespace FreeSR.Proto
{
using ProtoBuf;
[ProtoContract]
public class PunkLordBattleRecord
{
[ProtoMember(1)] public int Uid;
[ProtoMember(2)] public int DamageHp;
[ProtoMember(3)] public bool IsFinalHit;
[ProtoMember(4)] public int OverKillDamageHp;
[ProtoMember(5)] public string BattleReplayKey;
[ProtoMember(6)] public List<PunkLordBattleAvatar> AvatarList;
[ProtoMember(7)] public int AssistScore;
[ProtoMember(8)] public int DamageScore;
[ProtoMember(9)] public int FinalHitScore;
}
}