MainCity BGM

This commit is contained in:
xeon 2024-07-31 14:08:06 +03:00
parent 970dde020a
commit 26fe9551d4
2 changed files with 4 additions and 3 deletions

View file

@ -63,6 +63,7 @@ impl NapGameMode for FrontendGame {
Some(SceneInfo {
scene_type: self.scene_type() as u32,
hall_scene_info: Some(HallSceneInfo {
main_city_bgm_id: 1005,
section_id: self.section_id.value(),
frontend_avatar_id: self.frontend_avatar_id.value(),
camera_x: self.camera_x,

View file

@ -5821,7 +5821,7 @@ pub struct Mcmkalpefjk {
pub struct Aibcmljaojd {
#[xor(3014)]
#[prost(uint32, tag = "1")]
pub naffoonclpe: u32,
pub main_city_bgm_id: u32,
}
#[derive(proto_gen::CmdID)]
#[cmdid(1091)]
@ -8538,7 +8538,7 @@ pub struct HallSceneInfo {
pub hoagdhfnhhp: u32,
#[xor(4796)]
#[prost(uint32, tag = "4")]
pub naffoonclpe: u32,
pub main_city_bgm_id: u32,
#[prost(message, optional, tag = "12")]
pub position: ::core::option::Option<Transform>,
#[xor(6272)]
@ -16638,7 +16638,7 @@ pub struct Ejjimjcohgg {
pub feanogfdcjh: u32,
#[xor(3653)]
#[prost(uint32, tag = "9")]
pub naffoonclpe: u32,
pub main_city_bgm_id: u32,
#[prost(message, repeated, tag = "3")]
pub imfhefkhano: ::prost::alloc::vec::Vec<Ckndhmekhfm>,
}